Table of Contents
Chapter Objectives. After reading this chapter, you’ll be able to:
Use SoXtCollisionViewer( C++ )(or the SoWin( C++ | .NET ) or SoQt( C++ ) equivalent) to prevent the viewer camera from colliding with objects in the scene graph
Use SoIntersectionDetectionAction( C++ | Java | .NET )to detect intersections between shapes
Use SoDualSceneCollider( C++ | Java | .NET )to detect intersections between a moving and a static scene graph.