00001 /*======================================================================= 00002 * Copyright 1991-1996, Silicon Graphics, Inc. 00003 * ALL RIGHTS RESERVED 00004 * 00005 * UNPUBLISHED -- Rights reserved under the copyright laws of the United 00006 * States. Use of a copyright notice is precautionary only and does not 00007 * imply publication or disclosure. 00008 * 00009 * U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND: 00010 * Use, duplication or disclosure by the Government is subject to restrictions 00011 * as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights 00012 * in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or 00013 * in similar or successor clauses in the FAR, or the DOD or NASA FAR 00014 * Supplement. Contractor/manufacturer is Silicon Graphics, Inc., 00015 * 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311. 00016 * 00017 * THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY 00018 * INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION, 00019 * DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY 00020 * PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON 00021 * GRAPHICS, INC. 00022 **=======================================================================*/ 00023 /*======================================================================= 00024 ** Author : Paul S. Strauss (MMM yyyy) 00025 **=======================================================================*/ 00026 /*======================================================================= 00027 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00028 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00029 *** *** 00030 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00031 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00032 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00033 *** *** 00034 *** RESTRICTED RIGHTS LEGEND *** 00035 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00036 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00037 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00038 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00039 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00040 *** *** 00041 *** COPYRIGHT (C) 1996-2014 BY FEI S.A.S, *** 00042 *** BORDEAUX, FRANCE *** 00043 *** ALL RIGHTS RESERVED *** 00044 **=======================================================================*/ 00045 /*======================================================================= 00046 ** Modified by : VSG (MMM YYYY) 00047 **=======================================================================*/ 00048 00049 00050 #ifndef _SO_ACCUMULATED_ELEMENT 00051 #define _SO_ACCUMULATED_ELEMENT 00052 00053 #ifdef _WIN32 00054 #pragma warning( push ) 00055 #pragma warning(disable:4251) 00056 #endif 00057 00088 #include <Inventor/elements/SoSubElement.h> 00089 #include <Inventor/STL/vector> 00090 00091 SoEXTENDER_Documented class SoAccumulatedElement : public SoElement { 00092 00093 SO_ELEMENT_ABSTRACT_HEADER(SoAccumulatedElement); 00094 00095 public: 00096 00101 virtual void push( SoState* ); 00102 00106 virtual void print(FILE *fp) const; 00107 00108 private: 00109 00113 virtual SbBool matches(const SoElement* elt) const; 00114 00119 virtual SoElement* copyMatchInfo() const; 00120 00121 private: 00122 // Initializes the SoAccumulatedElement class 00123 static void initClass(); 00124 static void exitClass(); 00125 00126 private: 00127 // Clears out the list of node id's 00128 void clearNodeIds(); 00129 00130 // Adds the id of the given node to the current list 00131 void addNodeId(const SoNode *node); 00132 00133 // Replace an existing id by the id of the given node 00134 void replaceNodeId(const SoNode *nodeToReplace,const SoNode* newNode); 00135 00136 // Sets the node id list to JUST the id of the given node 00137 void setNodeId(const SoNode *node); 00138 00139 // Override normal capture method to capture elements at other 00140 // depths that we are accumulating with. 00141 virtual void captureThis(SoState *state) const; 00142 00143 // Destructor 00144 virtual ~SoAccumulatedElement(); 00145 00146 // ordered list of nodeID 00147 // we do not use a set for memory optim reason (reserve not available in set) 00148 typedef std::vector<uint64_t> SoNodeIdList; 00149 00150 // reset the current nodeIdList with the given one 00151 void setNodeIdList( const SoNodeIdList& nodeIdList ); 00152 00153 // returns the current nodeIdList 00154 inline const SoNodeIdList& getNodeIdList() const 00155 { return m_nodeIdList; } 00156 00157 private: 00160 // This stores the list of node id's. 00161 mutable SoNodeIdList m_nodeIdList; 00162 bool accumulatesWithParentFlag; 00163 00164 }; 00165 00166 #ifdef _WIN32 00167 #pragma warning( pop ) 00168 #endif 00169 00170 #endif /* _SO_ACCUMULATED_ELEMENT */ 00171 00172 00173