#include <Inventor/fields/SoSFUInt32.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/elements/SoTextureUnitElement.h>
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Classes | |
class | SoTextureUnit |
Node that specifies the current texture unit and the associated mapping method. More... |