Demonstate Ambient occlusion effect and VolumeRender BOUNDARY_ALIGNED rendering method.
A simple sceneGraph showing how to use ambient occlusion combined with BOUNDARY_ALIGNED sampling method.
FILES:
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VolumeViz/ambientOcclusion/ambientOcclusion.cxx
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VolumeViz/ambientOcclusion/ambientOcclusion.iv
SEE ALSO
SoVolumeRender, SoVolumeRenderingQuality
SCREENSHOT: