SoLineHighlightRenderAction Member List

This is the complete list of members for SoLineHighlightRenderAction, including all inherited members.

Variables | Functions | Enumerations | Enumerator | Typedefs

Variablesdefined in
 
Functionsdefined in
apply(SoNode *node)SoHighlightRenderAction [virtual]
SoGLRenderAction::apply(SoPath *path)SoGLRenderAction [virtual]
SoGLRenderAction::apply(const SoPathList &pathList, SbBool obeysRules=FALSE)SoGLRenderAction [inline, virtual]
clearApplyResult()SoHighlightRenderAction [virtual]
forwardTraversal(SoNode *node)SoAction [virtual]
forwardTraversal(SoPath *path)SoAction [virtual]
generateCacheContext()SoGLRenderAction [static]
getCacheContext() const SoGLRenderAction
getClassTypeId()SoLineHighlightRenderAction [static]
getColor()SoLineHighlightRenderAction
getContinueActionInBranchFlag() const SoAction [inline]
getCurPath()SoAction
getDecimationPercentage()SoGLRenderAction [inline]
getDecimationType()SoGLRenderAction [inline]
getDistribMode() const SoAction [inline]
getFastEditSavePolicy() const SoGLRenderAction [inline]
getFrameCounter() const SoGLRenderAction [inline]
getInvalidateCacheMode()SoGLRenderAction
getLinePattern()SoLineHighlightRenderAction
getLineWidth()SoLineHighlightRenderAction
getLogicalViewportRegion() const SoGLRenderAction
getNodeAppliedTo() const SoAction [inline]
getNumPasses() const SoGLRenderAction [inline]
getOriginalPathListAppliedTo() const SoAction [inline]
getPathAppliedTo() const SoAction [inline]
getPathCode(int &numIndices, const int *&indices)SoAction [inline]
getPathCodeMI(int &numIndices, const int *&indices, const int *&instanceIndices)SoAction [inline]
getPathListAppliedTo() const SoAction [inline]
getPipeId() const SoAction [inline]
getPointSize()SoLineHighlightRenderAction
getRenderingIsRemote() const SoGLRenderAction
getSceneManager() const SoAction [inline]
getSortedLayersNumPasses() const SoGLRenderAction [inline]
getState() const SoAction [inline]
getTransparencyType() const SoGLRenderAction [inline]
getTypeId() const SoLineHighlightRenderAction [virtual]
getUpdateArea(SbVec2f &origin, SbVec2f &size) const SoGLRenderAction
getViewportRegion() const SoGLRenderAction [inline]
getWhatAppliedTo() const SoAction [inline]
hasTerminated() const SoAction [inline]
invalidateState()SoGLRenderAction [virtual]
isAlphaTest() const SoGLRenderAction [inline]
isBeingApplied()SoAction [inline]
isLastPathListAppliedTo() const SoAction [inline]
isOfType(const SoType &type) const SoTypedObject [inline]
isOfType() const SoTypedObject [inline]
isPassUpdate() const SoGLRenderAction [inline]
isSmoothing() const SoGLRenderAction [inline]
isSortedLayersSupported(SoState *state=NULL)SoGLRenderAction [static]
isUsedCacheContext(uint32_t context)SoGLRenderAction [static]
isUsingAlternateRep() const SoAction
isVisible() const SoHighlightRenderAction
nullAction(SoAction *, SoNode *)SoAction [static]
resetContinueActionInBranchFlag()SoAction [inline]
resetFrameCounter(uint32_t count=0)SoGLRenderAction [inline]
setAbortCallback(SoGLRenderAbortCB *func, void *userData)SoGLRenderAction [inline]
setAlphaTest(SbBool flag)SoGLRenderAction
setCacheContext(uint32_t context)SoGLRenderAction
setColor(const SbColor &c)SoLineHighlightRenderAction
setDecimationValue(SoDecimationTypeElement::Type type, float percentage=1.0)SoGLRenderAction
setFastEditSavePolicy(FastEditSavePolicy policy, SbBool fastEditDelayedObjects=FALSE)SoGLRenderAction
setInvalidateCacheMode(InvalidateCacheMode icm)SoGLRenderAction
setLinePattern(unsigned short pattern)SoLineHighlightRenderAction
setLineWidth(float width)SoLineHighlightRenderAction
setLogicalViewportRegion(const SbViewportRegion &newLogicalRegion)SoGLRenderAction
setNumPasses(int num)SoGLRenderAction
setPassCallback(SoGLRenderPassCB *func, void *userData)SoGLRenderAction [inline]
setPassUpdate(SbBool flag)SoGLRenderAction [inline]
setPipeId(int id)SoAction [inline]
setPointSize(float size)SoLineHighlightRenderAction
setRenderingIsRemote(SbBool flag)SoGLRenderAction
setSceneManager(SoSceneManager *mgr)SoAction [inline]
setSmoothing(SbBool smooth)SoGLRenderAction
setSortedLayersNumPasses(int num)SoGLRenderAction [inline]
setTransparencyType(TransparencyType type)SoGLRenderAction
setUpdateArea(const SbVec2f &origin, const SbVec2f &size)SoGLRenderAction
setViewportRegion(const SbViewportRegion &newRegion)SoGLRenderAction
setVisible(SbBool b)SoHighlightRenderAction
shouldAutoCache(AutoCacheMode mode)SoGLRenderAction
SoGLRenderAction(const SbViewportRegion &viewportRegion)SoGLRenderAction
SoLineHighlightRenderAction()SoLineHighlightRenderAction
SoLineHighlightRenderAction(const SbViewportRegion &viewportRegion)SoLineHighlightRenderAction
stopActionInBranch()SoAction [inline]
traverse(SoNode *node)SoAction
useAlternateRep(const SbBool enable)SoAction
~SoAction()SoAction [virtual]
 
Enumerationsdefined in
AbortCode enum nameSoGLRenderAction
AppliedCode enum nameSoAction
AutoCacheMode enum nameSoGLRenderAction
DistribMode enum nameSoAction
FastEditSavePolicy enum nameSoGLRenderAction
InvalidateCacheMode enum nameSoGLRenderAction
PathCode enum nameSoAction
TransparencyType enum nameSoGLRenderAction
 
Enumeratordefined in
ABORT enum valueSoGLRenderAction
ALWAYS enum valueSoGLRenderAction
BELOW_PATH enum valueSoAction
CLUSTER_ONLY enum valueSoAction
CONTINUE enum valueSoGLRenderAction
DELAY enum valueSoGLRenderAction
DISABLE enum valueSoGLRenderAction
DO_AUTO_CACHE enum valueSoGLRenderAction
DONT_AUTO_CACHE enum valueSoGLRenderAction
EACH_FRAME enum valueSoGLRenderAction
IN_PATH enum valueSoAction
LOCAL_ONLY enum valueSoAction
NO_PATH enum valueSoAction
NO_SORT enum valueSoGLRenderAction
NO_TRANSPARENCY enum valueSoGLRenderAction
NODE enum valueSoAction
OFF enum valueSoGLRenderAction
OFF_PATH enum valueSoAction
ONCE enum valueSoGLRenderAction
OPAQUE_FIRST enum valueSoGLRenderAction
PATH enum valueSoAction
PATH_LIST enum valueSoAction
PRUNE enum valueSoGLRenderAction
SORTED_OBJECT enum valueSoGLRenderAction
SORTED_PIXEL enum valueSoGLRenderAction
WHEN_NEEDED enum valueSoGLRenderAction
 
Typedefsdefined in
SoGLRenderAbortCB typedefSoGLRenderAction
 


Open Inventor Toolkit reference manual, generated on 15 Mar 2023
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