SoSceneManager Member List

This is the complete list of members for SoSceneManager, including all inherited members.

Variables | Functions | Enumerations | Enumerator | Typedefs

Variablesdefined in
 
Functionsdefined in
activate()SoSceneManager [virtual]
deactivate()SoSceneManager [virtual]
enableRealTimeUpdate(SbBool flag)SoSceneManager [static]
getAntialiasing(SbBool &smoothing, int &numPasses) const SoSceneManager
getAntialiasingEventListener() const SoSceneManager
getAntialiasingMode() const SoSceneManager
getAntialiasingParameters() const SoSceneManager
getAntialiasingQuality() const SoSceneManager
getBackgroundColor() const SoSceneManager
getBackgroundColorRGBA() const SoSceneManager
getBackgroundIndex() const SoSceneManager
getClearDepth() const SoSceneManager
getDefaultRedrawPriority()SoSceneManager [inline, static]
getGLRenderAction() const SoSceneManager
getHandleEventAction() const SoSceneManager
getOrigin() const SoSceneManager
getRedrawPriority() const SoSceneManager
getSceneGraph() const SoSceneManager [virtual]
getSize() const SoSceneManager
getStillSuperSamplingDelay()SoSceneManager
getStillSuperSamplingQuality()SoSceneManager
getViewportRegion() const SoSceneManager
getWindowSize() const SoSceneManager
isAutoInteractiveMode() const SoSceneManager
isAutoRedraw() const SoSceneManager
isRealTimeUpdateEnabled()SoSceneManager [static]
isRGBMode() const SoSceneManager
processEvent(const SoEvent *event)SoSceneManager [virtual]
reinitialize()SoSceneManager
render()SoSceneManager [virtual]
render(SbBool clearWindow, SbBool clearZbuffer=TRUE)SoSceneManager [virtual]
scheduleRedraw()SoSceneManager
setAbortRenderCallback(SoAbortRenderCB *callback, void *userData=NULL)SoSceneManager
setAntialiasing(const float quality, const AntialiasingMode mode=AUTO)SoSceneManager
setAntialiasing(SoAntialiasingParameters *advancedParameters)SoSceneManager
setAntialiasing(SbBool smoothing, int numPasses)SoSceneManager
setAntialiasingEventListener(SiAntialiasingEventListener *listener)SoSceneManager
setAutoInteractiveMode(SbBool flag)SoSceneManager
setBackgroundColor(const SbColor &c)SoSceneManager
setBackgroundColorRGBA(const SbColorRGBA &color)SoSceneManager
setBackgroundIndex(int index)SoSceneManager
setClearDepth(float depth)SoSceneManager
setGLRenderAction(SoGLRenderAction *ra)SoSceneManager
setHandleEventAction(SoHandleEventAction *hea)SoSceneManager
setInteractive(SbBool flag)SoSceneManager
setOrigin(const SbVec2s &newOrigin)SoSceneManager
setRedrawPriority(uint32_t priority)SoSceneManager
setRenderCallback(SoSceneManagerRenderCB *f, void *userData=NULL)SoSceneManager
setRGBMode(SbBool onOrOff)SoSceneManager
setSceneGraph(SoNode *newScene)SoSceneManager [virtual]
setShareContext(SbGLShareContext sc, SbBool issc=TRUE)SoSceneManager
setSize(const SbVec2s &newSize, const float &newScale=1.0)SoSceneManager
setStillSuperSampling(float quality, float delay)SoSceneManager
setViewportRegion(const SbViewportRegion &newRegion)SoSceneManager
setWindowSize(const SbVec2s &newSize, const float &newScale=1.0)SoSceneManager
SoSceneManager(int nb=1)SoSceneManager
~SoSceneManager()SoSceneManager [virtual]
 
Enumerationsdefined in
AntialiasingMode enum nameSoSceneManager
 
Enumeratordefined in
ACCUM_BUFFERS enum valueSoSceneManager
AUTO enum valueSoSceneManager
FSAA enum valueSoSceneManager
FXAA enum valueSoSceneManager
NO_ANTIALIASING enum valueSoSceneManager
SMAA enum valueSoSceneManager
SUPERSAMPLING enum valueSoSceneManager
 
Typedefsdefined in
 


Open Inventor Toolkit reference manual, generated on 15 Mar 2023
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