, including all inherited members.
| Variables | defined in |
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| Functions | defined in |
| activate() | SoSceneManager | [virtual] |
| deactivate() | SoSceneManager | [virtual] |
| enableRealTimeUpdate(SbBool flag) | SoSceneManager | [static] |
| getAntialiasing(SbBool &smoothing, int &numPasses) const | SoSceneManager | |
| getAntialiasingEventListener() const | SoSceneManager | |
| getAntialiasingMode() const | SoSceneManager | |
| getAntialiasingParameters() const | SoSceneManager | |
| getAntialiasingQuality() const | SoSceneManager | |
| getBackgroundColor() const | SoSceneManager | |
| getBackgroundColorRGBA() const | SoSceneManager | |
| getBackgroundIndex() const | SoSceneManager | |
| getClearDepth() const | SoSceneManager | |
| getDefaultRedrawPriority() | SoSceneManager | [inline, static] |
| getGLRenderAction() const | SoSceneManager | |
| getHandleEventAction() const | SoSceneManager | |
| getOrigin() const | SoSceneManager | |
| getRedrawPriority() const | SoSceneManager | |
| getSceneGraph() const | SoSceneManager | [virtual] |
| getSize() const | SoSceneManager | |
| getStillSuperSamplingDelay() | SoSceneManager | |
| getStillSuperSamplingQuality() | SoSceneManager | |
| getViewportRegion() const | SoSceneManager | |
| getWindowSize() const | SoSceneManager | |
| isAutoInteractiveMode() const | SoSceneManager | |
| isAutoRedraw() const | SoSceneManager | |
| isRealTimeUpdateEnabled() | SoSceneManager | [static] |
| isRGBMode() const | SoSceneManager | |
| processEvent(const SoEvent *event) | SoSceneManager | [virtual] |
| reinitialize() | SoSceneManager | |
| render() | SoSceneManager | [virtual] |
| render(SbBool clearWindow, SbBool clearZbuffer=TRUE) | SoSceneManager | [virtual] |
| scheduleRedraw() | SoSceneManager | |
| setAbortRenderCallback(SoAbortRenderCB *callback, void *userData=NULL) | SoSceneManager | |
| setAntialiasing(const float quality, const AntialiasingMode mode=AUTO) | SoSceneManager | |
| setAntialiasing(SoAntialiasingParameters *advancedParameters) | SoSceneManager | |
| setAntialiasing(SbBool smoothing, int numPasses) | SoSceneManager | |
| setAntialiasingEventListener(SiAntialiasingEventListener *listener) | SoSceneManager | |
| setAutoInteractiveMode(SbBool flag) | SoSceneManager | |
| setBackgroundColor(const SbColor &c) | SoSceneManager | |
| setBackgroundColorRGBA(const SbColorRGBA &color) | SoSceneManager | |
| setBackgroundIndex(int index) | SoSceneManager | |
| setClearDepth(float depth) | SoSceneManager | |
| setGLRenderAction(SoGLRenderAction *ra) | SoSceneManager | |
| setHandleEventAction(SoHandleEventAction *hea) | SoSceneManager | |
| setInteractive(SbBool flag) | SoSceneManager | |
| setOrigin(const SbVec2s &newOrigin) | SoSceneManager | |
| setRedrawPriority(uint32_t priority) | SoSceneManager | |
| setRenderCallback(SoSceneManagerRenderCB *f, void *userData=NULL) | SoSceneManager | |
| setRGBMode(SbBool onOrOff) | SoSceneManager | |
| setSceneGraph(SoNode *newScene) | SoSceneManager | [virtual] |
| setShareContext(SbGLShareContext sc, SbBool issc=TRUE) | SoSceneManager | |
| setSize(const SbVec2s &newSize, const float &newScale=1.0) | SoSceneManager | |
| setStillSuperSampling(float quality, float delay) | SoSceneManager | |
| setViewportRegion(const SbViewportRegion &newRegion) | SoSceneManager | |
| setWindowSize(const SbVec2s &newSize, const float &newScale=1.0) | SoSceneManager | |
| SoSceneManager(int nb=1) | SoSceneManager | |
| ~SoSceneManager() | SoSceneManager | [virtual] |
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| Enumerations | defined in |
| AntialiasingMode enum name | SoSceneManager | |
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| Enumerator | defined in |
| ACCUM_BUFFERS enum value | SoSceneManager | |
| AUTO enum value | SoSceneManager | |
| FSAA enum value | SoSceneManager | |
| FXAA enum value | SoSceneManager | |
| NO_ANTIALIASING enum value | SoSceneManager | |
| SMAA enum value | SoSceneManager | |
| SUPERSAMPLING enum value | SoSceneManager | |
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| Typedefs | defined in |
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