CustomNodeBunny - This example shows how to use custom nodes.
DESCRIPTION:
This example demonstrates how to render a shape - here a bunny - using the different types of custom nodes
SCREENSHOT:
FILES:
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Inventor/Features/CustomNode/CustomNodeBunny/CustomNodeBunny.cxx
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Inventor/Features/CustomNode/CustomNodeBunny/CustomNodeGLCallback.cxx
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Inventor/Features/CustomNode/CustomNodeBunny/CustomNodeGLCallback.h
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Inventor/Features/CustomNode/CustomNodeBunny/CustomNodeOpenGLCore.cxx
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Inventor/Features/CustomNode/CustomNodeBunny/CustomNodeOpenGLCore.h
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Inventor/Features/CustomNode/CustomNodeBunny/CustomNodeOpenGLLegacy.cxx
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Inventor/Features/CustomNode/CustomNodeBunny/CustomNodeOpenGLLegacy.h
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Inventor/Features/CustomNode/CustomNodeBunny/bunny.cxx
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Inventor/Features/CustomNode/CustomNodeBunny/Bunny.iv
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Inventor/Features/CustomNode/CustomNodeBunny/shaders/CustomNodeCore.frag
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Inventor/Features/CustomNode/CustomNodeBunny/shaders/CustomNodeCore.vert