This example shows how to use the render to texture feature using the SoRenderToTextureProperty and SoTexture2 nodes.
The SoRenderToTextureProperty is used to render the main scenegraph in a texture, which is used in a separate examiner viewer.
SoGetBoundingBoxAction, SoGetPrimitiveCountAction, SoTexture2, SoTextureCubeMap, SoTextureCoordinateReflectionMap, SoRenderToTextureProperty, SoIdleSensor