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Classes | |
struct | VVizVoxelInfo |
Defines voxel state info used with the VolumeViz Shader Library API. More... | |
struct | VVizNeighborsGeneral |
3D 8 Neighbors storage: values[0] is (0, 0, 0) values[1] is (1, 0, 0) values[2] is (0, 1, 0) values[3] is (1, 1, 0) values[4-7] same but z=1. More... | |
Defines | |
#define | VVizTileInfo vec4 |
Functions | |
vec3 | VVizGetVolumeDimensions (in VVizDataSetId dataset) |
vec3 | VVizGetTileDimensions (in VVizDataSetId dataset) |
vec3 | VVizGetVoxelDimensions (in VVizDataSetId dataset) |
int | VVizGetTileResolution (in VVizTileInfo tileInfo) |
VVizTileInfo | VVizGetTileInfo (in VVizDataSetId dataset, in vec3 dataCoord) |
void | VVizGetTileIJKBox (in VVizDataSetId dataset, in vec3 dataCoord, out vec3 tileIJKMin, out vec3 tileIJKMax) |
VVizDataSetId | VVizGetDefaultDataSet () |
vec4 | VVizTextureToObject (in VVizDataSetId dataset, in vec4 texCoord) |
vec3 | VVizTextureToObjectVec (in VVizDataSetId dataset, in vec3 texCoord) |
vec3 | VVizTextureToObjectDir (in VVizDataSetId dataset, in vec3 texCoord) |
vec4 | VVizObjectToTexture (in VVizDataSetId dataset, in vec4 objectCoord) |
vec3 | VVizObjectToTextureVec (in VVizDataSetId dataset, in vec3 objectCoord) |
vec3 | VVizObjectToTextureDir (in VVizDataSetId dataset, in vec3 objectCoord) |
vec4 | VVizTextureToWorld (in VVizDataSetId dataset, in vec4 texCoord) |
vec3 | VVizTextureToWorldVec (in VVizDataSetId dataset, in vec3 texCoord) |
vec3 | VVizTextureToWorldDir (in VVizDataSetId dataset, in vec3 texCoord) |
vec4 | VVizWorldToTexture (in VVizDataSetId dataset, in vec4 worldCoord) |
vec3 | VVizWorldToTextureVec (in VVizDataSetId dataset, in vec3 worldCoord) |
vec3 | VVizWorldToTextureDir (in VVizDataSetId dataset, in vec3 worldCoord) |
vec4 | VVizTextureToTexture (in VVizDataSetId datasetSrc, in VVizDataSetId datasetDst, in vec4 texCoord) |
vec3 | VVizTextureToTextureVec (in VVizDataSetId datasetSrc, in VVizDataSetId datasetDst, in vec3 texCoord) |
vec3 | VVizTextureToTextureDir (in VVizDataSetId datasetSrc, in VVizDataSetId datasetDst, in vec3 texCoord) |