Class SoInterpolateRotation

  • All Implemented Interfaces:
    SafeDisposable

    public class SoInterpolateRotation
    extends SoInterpolate
    Interpolates rotation values. This engine linearly interpolates between two rotation values, based on the alpha input value. The alpha value should be between 0.0 and 1.0.

    The input fields can have multiple rotations, allowing the engine to interpolate several objects in parallel. One of the inputs may have more values than the other. In that case, the last value of the shorter input will be repeated as necessary.

    File format/default:

    InterpolateRotation {

      alpha 0
      input0 0 0 1 0
      input1 0 0 1 0
    }

    See Also:
    SoEngineOutput, SoInterpolateFloat, SoInterpolateVec2f, SoInterpolateVec3f, SoInterpolateVec4f
    • Field Detail

      • input0

        public final SoMFRotation input0
        The engine linearly interpolates from input0 to input1.
      • input1

        public final SoMFRotation input1
        The engine linearly interpolates from input0 to input1.
    • Constructor Detail

      • SoInterpolateRotation

        public SoInterpolateRotation()
        Constructor.