Class SoTessellationControlShader

    • Constructor Detail

      • SoTessellationControlShader

        public SoTessellationControlShader()
        Constructor.
    • Method Detail

      • isSupported

        public static boolean isSupported​(SoShaderObject.SourceTypes sourceType)
        Calls isSupported(sourceType, (com.openinventor.inventor.misc.SoState)null).
      • isSupported

        public static boolean isSupported​(SoShaderObject.SourceTypes sourceType,
                                          SoState state)
        Returns true if tessellation control shaders in the specified language are supported by your graphics board. When using a debug build of Open Inventor, some "no context available" warning messages may be generated. You can ignore them or see SoGLExtension for an example of using SoGLContext to avoid them.