SoIndexedTriangleStripSet Class Reference
[Shapes]

Indexed triangle strip set shape node. More...

#include <Inventor/nodes/SoIndexedTriangleStripSet.h>

Inheritance diagram for SoIndexedTriangleStripSet:
SoIndexedShape SoVertexShape SoShape SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject SoVolumeIndexedTriangleStripSet

List of all members.

Public Member Functions

virtual SoType getTypeId () const
int getNumStrips (SoState *state=NULL)
int getNumTriangles (SoState *state=NULL)
 SoIndexedTriangleStripSet ()

Static Public Member Functions

static SoType getClassTypeId ()

Detailed Description

Indexed triangle strip set shape node.

This shape node constructs triangle strips out of vertices located at the coordinates specified in the vertexProperty field (from SoVertexShape), or the current inherited coordinates. For optimal performance, the vertexProperty field is recommended.

SoIndexedTriangleStripSet uses the indices in the coordIndex field (from SoIndexedShape) to specify the vertices of the triangle strips. An index of SO_END_STRIP_INDEX (-1) indicates that the current strip has ended and the next one begins.

The vertices of the faces are transformed by the current transformation matrix. The faces are drawn with the current light model and drawing style.

Treatment of the current material and normal binding is as follows: PER_PART specifies a material or normal per strip. PER_FACE binding specifies a material or normal for each triangle. PER_VERTEX specifies a material or normal for each vertex. The corresponding _INDEXED bindings are the same, but use the materialIndex or normalIndex indices (see SoIndexedShape). The default material binding is OVERALL. The default normal binding is PER_VERTEX_INDEXED

If any normals (or materials) are specified, Open Inventor assumes you provide the correct number of them, as indicated by the binding. You will see unexpected results if you specify fewer normals (or materials) than the shape requires. If no normals are specified, they will be generated automatically.

To render triangles that are not in strips, see the SoIndexedTriangleSet node.

Limitations:

FILE FORMAT/DEFAULT

ACTION BEHAVIOR

SEE ALSO

SoCoordinate3, SoDrawStyle, SoFaceDetail, SoFullSceneAntialiasing, SoIndexedFaceSet, SoIndexedTriangleSet, SoTriangleStripSet, SoVertexProperty

See related examples:

SegY2D


Constructor & Destructor Documentation

SoIndexedTriangleStripSet::SoIndexedTriangleStripSet (  ) 

Creates an indexed triangle strip set node with default settings.


Member Function Documentation

static SoType SoIndexedTriangleStripSet::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoIndexedShape.

Reimplemented in SoVolumeIndexedTriangleStripSet.

int SoIndexedTriangleStripSet::getNumStrips ( SoState state = NULL  ) 

Returns number of strips.

int SoIndexedTriangleStripSet::getNumTriangles ( SoState state = NULL  ) 

Returns number of triangles.

virtual SoType SoIndexedTriangleStripSet::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoIndexedShape.

Reimplemented in SoVolumeIndexedTriangleStripSet.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 12 Sep 2019
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