SoShaderProgram Member List

This is the complete list of members for SoShaderProgram, including all inherited members.

Variables | Functions | Enumerations | Enumerator | Typedefs

Variablesdefined in
bufferObjectsSoShaderProgram
generateTransparencySoShaderProgram
geometryInputTypeSoShaderProgram
geometryOutputTypeSoShaderProgram
maxGeometryOutputVerticesSoShaderProgram
patchLengthSoShaderProgram
shaderObjectSoShaderProgram
shadowShaderSoShaderProgram
vertexProgramTwoSideSoShaderProgram
 
Functionsdefined in
affectsState() const SoNode [virtual]
copy(SbBool copyConnections=FALSE) const SoNode [virtual]
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections=FALSE)SoFieldContainer
enableNotify(SbBool flag)SoFieldContainer [inline]
fieldsAreEqual(const SoFieldContainer *fc) const SoFieldContainer
get(SbString &fieldDataString)SoFieldContainer [inline]
getAllFields(SoFieldList &list) const SoFieldContainer [virtual]
getByName(const SbName &name)SoNode [static]
getByName(const SbName &name, SoNodeList &list)SoNode [static]
getClassTypeId()SoShaderProgram [static]
getEventIn(const SbName &fieldName) const SoFieldContainer [virtual]
getEventOut(const SbName &fieldName) const SoFieldContainer [virtual]
getField(const SbName &fieldName) const SoFieldContainer [virtual]
getFieldName(const SoField *field, SbName &fieldName) const SoFieldContainer
getFields(SoFieldList &list) const SoFieldContainer [virtual]
getFragmentShader(int pos) const SoShaderProgram [inline]
getGeometryShader(int pos) const SoShaderProgram [inline]
getName() const SoBase [virtual]
getNumReservedTextures()SoShaderProgram [static]
getRefCount() const SoRefCounter [inline]
getTessellationControlShader(int pos) const SoShaderProgram [inline]
getTessellationEvaluationShader(int pos) const SoShaderProgram [inline]
getTypeId() const SoShaderProgram [virtual]
getUserData(void) const SoFieldContainer [inline]
getVertexShader(int pos) const SoShaderProgram [inline]
hasDefaultValues() const SoFieldContainer
isNotifyEnabled() const SoFieldContainer [inline]
isOfType(const SoType &type) const SoTypedObject [inline]
isOfType() const SoTypedObject [inline]
isOverride() const SoNode [inline, virtual]
isSynchronizable() const SoBase [inline]
lock() const SoRefCounter [inline]
ref() const SoRefCounter
set(const char *fieldDataString)SoFieldContainer [inline]
set(const SbString &fieldDataString)SoFieldContainer [inline]
setFragmentShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME)SoShaderProgram [virtual]
setGeometryShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME)SoShaderProgram [virtual]
setName(const SbName &name)SoBase [virtual]
setOverride(const SbBool state)SoNode [inline, virtual]
setSynchronizable(const bool b)SoBase [inline]
setTessellationControlShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME)SoShaderProgram [virtual]
setTessellationEvaluationShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME)SoShaderProgram [virtual]
setToDefaults()SoFieldContainer
setUserData(void *data)SoFieldContainer [inline, virtual]
setVertexShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME)SoShaderProgram [virtual]
SoShaderProgram()SoShaderProgram
touch()SoNode [virtual]
unlock() const SoRefCounter [inline]
unref() const SoRefCounter
unrefNoDelete() const SoRefCounter
 
Enumerationsdefined in
GeometryInputType enum nameSoShaderProgram
GeometryOutputType enum nameSoShaderProgram
 
Enumeratordefined in
LINE_STRIP_OUTPUT enum valueSoShaderProgram
LINES_INPUT enum valueSoShaderProgram
POINTS_INPUT enum valueSoShaderProgram
POINTS_OUTPUT enum valueSoShaderProgram
TRIANGLE_STRIP_OUTPUT enum valueSoShaderProgram
TRIANGLES_INPUT enum valueSoShaderProgram
 
Typedefsdefined in
 


Open Inventor Toolkit reference manual, generated on 28 Oct 2019
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