Cutting

VolumeViz The demonstration uses a shader to simulate a cutting.

unfoldingComputeColor_frag.glsl shader is used to change the colors following new voxels position.

In selection mode (Press ESC to switch between manipulation and selection mode) push 'C' to activate the cutting and 'S' to stop it.

FILES:

SEE ALSO

SoVolumeRenderingQuality, SoFragmentShader

SCREENSHOT:


Open Inventor Toolkit reference manual, generated on 12 Sep 2019
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