Buffer object support in SoVertexShaderParameter

VSG extension Demonstates how to use the new SoVertexShaderParameterBufferObject node to attach buffer objects to shader attributes.

This node introduces a way to directly attach a buffer object to a shader without having to copy back the data to CPU and use regular shader parameter nodes.

FILES:

SEE ALSO

SoBufferedShape

SCREENSHOT:


Open Inventor Toolkit reference manual, generated on 12 Sep 2019
Copyright © Thermo Fisher Scientific All rights reserved.
http://www.openinventor.com/