00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2020 BY FEI S.A.S, *** 00017 *** BORDEAUX, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : David Beilloin (Sep 2013) 00022 **=======================================================================*/ 00023 00028 #include <ImageViz/Engines/SoImageVizEngine.h> 00029 00030 // IPVIZGEN_BEGIN 00031 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoAbsoluteValueProcessing.h> 00032 #include <ImageViz/Engines/ImageSegmentation/Binarization/SoAdaptiveThresholdingProcessing.h> 00033 #include <ImageViz/Engines/ImageSegmentation/Labeling/SoAssignLabelProcessing.h> 00034 #include <ImageViz/Engines/ImageSegmentation/Labeling/SoAddObjectToLabelProcessing.h> 00035 #include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoMatchContrastProcessing.h> 00036 #include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoLabelFilteringAnalysisQuantification.h> 00037 #include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoLabelAnalysisQuantification.h> 00038 #include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoApplyGrayscaleLutProcessing.h> 00039 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoCurvatureDrivenDiffusionProcessing.h> 00040 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoDegreeOfAnisotropyQuantification.h> 00041 #include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorAntialiasingProcessing2d.h> 00042 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoApplyMorphologicalLutProcessing2d.h> 00043 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoApplyMorphologicalLutProcessing3d.h> 00044 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoAreaQuantification2d.h> 00045 #include <ImageViz/Engines/ImageSegmentation/Labeling/SoAutoSegmentation3PhasesProcessing.h> 00046 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoAutoThresholdingQuantification.h> 00047 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoAverageObjectAreaPerSliceQuantification3d.h> 00048 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoAverageObjectNumberPerSliceQuantification3d.h> 00049 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoAverageObjectThicknessQuantification3d.h> 00050 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoAverageSpaceThicknessQuantification3d.h> 00051 #include <ImageViz/Engines/GeometryAndMatching/PatternRecognition/SoBinaryCorrelationProcessing2d.h> 00052 #include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoSeparateObjectsProcessing.h> 00053 #include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoBackgroundImageProcessing2d.h> 00054 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoBlendWithImageProcessing.h> 00055 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoBlendWithValueProcessing.h> 00056 #include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoFillImageBorderProcessing3d.h> 00057 #include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoBorderKillProcessing.h> 00058 #include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoObjectBoundariesProcessing.h> 00059 #include <ImageViz/Engines/ImageManipulation/SyntheticImages/SoRandomSphereGeneration3d.h> 00060 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoSwapQuadrantsProcessing.h> 00061 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoCentroidProcessing2d.h> 00062 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingCubeProcessing.h> 00063 #include <ImageViz/Engines/ImageSegmentation/Binarization/SoColorThresholdingProcessing.h> 00064 #include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorSpaceConversionProcessing.h> 00065 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingSquareColorProcessing2d.h> 00066 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationSquareColorProcessing2d.h> 00067 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionSquareColorProcessing2d.h> 00068 #include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorGetPlaneProcessing2d.h> 00069 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningSquareColorProcessing2d.h> 00070 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoDirectionalBlendProcessing2d.h> 00071 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoCompareImageQuantification.h> 00072 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoCompareValueQuantification.h> 00073 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoConvertImageProcessing.h> 00074 #include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoConvexHullProcessing2d.h> 00075 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoCooccurrenceQuantification2d.h> 00076 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoCopyImageProcessing.h> 00077 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoRidgeDetectionProcessing.h> 00078 #include <ImageViz/Engines/ImageFiltering/TextureFilters/SoAutoCorrelationProcessing2d.h> 00079 #include <ImageViz/Engines/ImageFiltering/TextureFilters/SoImageCurvatureProcessing2d.h> 00080 #include <ImageViz/Engines/ImageFiltering/TextureFilters/SoImageCurvatureProcessing3d.h> 00081 #include <ImageViz/Engines/ImageFiltering/Sharpening/SoDeblurProcessing2d.h> 00082 #include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoDecorrelationStretchProcessing2d.h> 00083 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationCubeProcessing.h> 00084 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingDiskProcessing2d.h> 00085 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingDiskProcessing3d.h> 00086 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationDiskProcessing2d.h> 00087 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationDiskProcessing3d.h> 00088 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionDiskProcessing2d.h> 00089 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionDiskProcessing3d.h> 00090 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningDiskProcessing2d.h> 00091 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningDiskProcessing3d.h> 00092 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoChamferDistanceMapProcessing2d.h> 00093 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoChessboardDistanceMapProcessing.h> 00094 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoDistanceMeanQuantification2d.h> 00095 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoClosestBoundaryPointsProcessing2d.h> 00096 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoClosestBoundaryPointsProcessing3d.h> 00097 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoGeodesicDistanceMapProcessing.h> 00098 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoChamferDistanceMapProcessing3d.h> 00099 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoEndPointsProcessing2d.h> 00100 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoEndPointsProcessing3d.h> 00101 #include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoHistogramEqualizationProcessing.h> 00102 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoResetImageProcessing.h> 00103 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionCubeProcessing.h> 00104 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoIntensityExtremaQuantification.h> 00105 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoComplexFFTProcessing.h> 00106 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoComplexCenteredFFTProcessing.h> 00107 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoComplexFFTInverseProcessing.h> 00108 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoComplexCenteredFFTInverseProcessing.h> 00109 #include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoFilterAnalysisQuantification.h> 00110 #include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoLabelFilteringProcessing.h> 00111 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoFlowInpaintingProcessing.h> 00112 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoFractalDimensionQuantification.h> 00113 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoFragmentationIndexQuantification.h> 00114 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoGaborFilteringProcessing2d.h> 00115 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoMeasureGaussianNoiseQuantification.h> 00116 #include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoLabelInterfacesProcessing.h> 00117 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoGetObliquePlaneFromVolumeProcessing3d.h> 00118 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoGetPlaneFromVolumeProcessing3d.h> 00119 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoGlobalAnalysisQuantification.h> 00120 #include <ImageViz/Engines/EdgeDetection/Gradient/SoGradientOperatorProcessing2d.h> 00121 #include <ImageViz/Engines/EdgeDetection/Gradient/SoGradientOperatorProcessing3d.h> 00122 #include <ImageViz/Engines/EdgeDetection/Gradient/SoGradientMagnitudeProcessing2d.h> 00123 #include <ImageViz/Engines/EdgeDetection/Gradient/SoGradientMagnitudeProcessing3d.h> 00124 #include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoHExtremaWatershedProcessing.h> 00125 #include <ImageViz/Engines/ImageSegmentation/Labeling/SoGroupCloseLabelslProcessing2d.h> 00126 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoIntensityBinHistogramQuantification.h> 00127 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoIntensityHistogramQuantification.h> 00128 #include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoFillHolesProcessing2d.h> 00129 #include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoFillHolesProcessing3d.h> 00130 #include <ImageViz/Engines/ImageSegmentation/Binarization/SoHysteresisThresholdingProcessing.h> 00131 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoTotalImageBoundaryAreaQuantification.h> 00132 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoConvolutionWithImageProcessing2d.h> 00133 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoImageVolumeQuantification.h> 00134 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoImageFormulaProcessing.h> 00135 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoInertiaMomentProcessing2d.h> 00136 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoCurvatureIntegralsQuantification3d.h> 00137 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoInteriorPointsProcessing2d.h> 00138 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoIsolatedPointsProcessing2d.h> 00139 #include <ImageViz/Engines/ImageSegmentation/Labeling/SoLabelingProcessing.h> 00140 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingLineProcessing2d.h> 00141 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingLineProcessing3d.h> 00142 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationLineProcessing2d.h> 00143 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationLineProcessing3d.h> 00144 #include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoAdaptiveHistogramEqualizationProcessing.h> 00145 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionLineProcessing2d.h> 00146 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionLineProcessing3d.h> 00147 #include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorToLightnessProcessing.h> 00148 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoGradientLocalMaximaProcessing2d.h> 00149 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoGradientLocalMaximaProcessing3d.h> 00150 #include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoLogicalNotProcessing.h> 00151 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningLineProcessing2d.h> 00152 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningLineProcessing3d.h> 00153 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoMaskImageProcessing.h> 00154 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoMaxAbsoluteValueProcessing2d.h> 00155 #include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoMeasureImageProcessing.h> 00156 #include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoFilterByMeasureProcessing.h> 00157 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoInterlaceFramesProcessing2d.h> 00158 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoCombineByMaskProcessing.h> 00159 #include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoGrayscaleToColorProcessing.h> 00160 #include <ImageViz/Engines/EdgeDetection/Gradient/SoMorphologicalGradientProcessing.h> 00161 #include <ImageViz/Engines/EdgeDetection/Laplacian/SoMorphologicalLaplacianProcessing.h> 00162 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoNagaoFilterProcessing2d.h> 00163 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoNagaoFilterProcessing3d.h> 00164 #include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoInvertImageProcessing.h> 00165 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoObjectCountQuantification.h> 00166 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectBoundaryAreaQuantification.h> 00167 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectImageRatioQuantification.h> 00168 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectLinearDensityQuantification3d.h> 00169 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectSpecificSurfaceQuantification.h> 00170 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectSurfaceDensityQuantification.h> 00171 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectVolumeQuantification.h> 00172 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningCubeProcessing.h> 00173 #include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientCenteredProcessing2d.h> 00174 #include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientCenteredProcessing3d.h> 00175 #include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientContourProcessing2d.h> 00176 #include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientContourProcessing3d.h> 00177 #include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientLabelProcessing2d.h> 00178 #include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientLabelProcessing3d.h> 00179 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoPorosityPercentageQuantification3d.h> 00180 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoGeodesicPropagationProcessing2d.h> 00181 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoPruneProcessing2d.h> 00182 #include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoReconstructionFromMarkersProcessing.h> 00183 #include <ImageViz/Engines/ImageSegmentation/Labeling/SoObjectToRegionProcessing2d.h> 00184 #include <ImageViz/Engines/ImageSegmentation/Labeling/SoRegionToObjectProcessing2d.h> 00185 #include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoRemoveSmallHolesProcessing.h> 00186 #include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoRemoveSmallSpotsProcessing.h> 00187 #include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorToGrayscaleProcessing.h> 00188 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoDijkstraShortestPathProcessing2d.h> 00189 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoRotateProcessing2d.h> 00190 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoRotateProcessing3d.h> 00191 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoRotateAroundZProcessing2d.h> 00192 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoPolarToCartesianProcessing2d.h> 00193 #include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoObjectToSegmentApproximation2d.h> 00194 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoSetPlaneToVolumeProcessing3d.h> 00195 #include <ImageViz/Engines/ImageFiltering/Sharpening/SoShadeProcessing2d.h> 00196 #include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoShadingCorrectionProcessing.h> 00197 #include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoBitShiftProcessing.h> 00198 #include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoSieveLabelingProcessing.h> 00199 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoSkeletonProcessing2d.h> 00200 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoInfluenceZonesProcessing.h> 00201 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingBallProcessing3d.h> 00202 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationBallProcessing3d.h> 00203 #include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionBallProcessing3d.h> 00204 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningBallProcessing3d.h> 00205 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoDeinterlaceFramesProcessing2d.h> 00206 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoIntensityStatisticsQuantification.h> 00207 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoMaskedStatisticsQuantification.h> 00208 #include <ImageViz/Engines/ImageAnalysis/Morphometry/SoStructureModelIndexQuantification3d.h> 00209 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoFlipAxisProcessing2d.h> 00210 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoFlipAxisProcessing3d.h> 00211 #include <ImageViz/Engines/ImageSegmentation/Binarization/SoThresholdingProcessing.h> 00212 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoTimeMapProcessing.h> 00213 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoCentroidPathTortuosityQuantification3d.h> 00214 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoSwapAxisProcessing2d.h> 00215 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoSwapAxisProcessing3d.h> 00216 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoTriplePointsProcessing2d.h> 00217 #include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoUltimateErosionProcessing.h> 00218 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingLineMinimumProcessing.h> 00219 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningLineMaximumProcessing.h> 00220 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoIntensityIntegralQuantification2d.h> 00221 #include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoIntensityIntegralQuantification3d.h> 00222 #include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoCartesianToPolarProcessing2d.h> 00223 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoZeroCrossingsProcessing2d.h> 00224 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoScaleByFactorProcessing.h> 00225 #include <ImageViz/Engines/ImageManipulation/StackOperations/SoImageStackProjectionProcessing3d.h> 00226 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoEuclideanDistanceMapProcessing3d.h> 00227 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoIsolatedPointsProcessing3d.h> 00228 #include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoLocalThicknessMapProcessing3d.h> 00229 #include <ImageViz/Engines/ImageSegmentation/Binarization/SoThresholdingByCriterionProcessing.h> 00230 #include <ImageViz/Engines/ImageSegmentation/Classification/SoAutoIntensityClassificationProcessing.h> 00231 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoPruningProcessing3d.h> 00232 #include <ImageViz/Engines/ImageSegmentation/Labeling/SoReorderLabelsProcessing.h> 00233 #include <ImageViz/Engines/EdgeDetection/OtherDerivatives/SoHessianMatrixProcessing2d.h> 00234 #include <ImageViz/Engines/EdgeDetection/OtherDerivatives/SoHessianMatrixProcessing3d.h> 00235 #include <ImageViz/Engines/EdgeDetection/OtherDerivatives/SoHessianMatrixProcessing2d.h> 00236 #include <ImageViz/Engines/EdgeDetection/OtherDerivatives/SoHessianMatrixProcessing3d.h> 00237 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningDiskByReconstructionProcessing2d.h> 00238 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingDiskByReconstructionProcessing2d.h> 00239 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingBallByReconstructionProcessing3d.h> 00240 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningBallByReconstructionProcessing3d.h> 00241 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoEigenDecompositionProcessing3d.h> 00242 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoEigenDecompositionProcessing2d.h> 00243 #include <ImageViz/Engines/ImageFiltering/TextureFilters/SoMultiscaleStructureEnhancementProcessing2d.h> 00244 #include <ImageViz/Engines/ImageFiltering/TextureFilters/SoMultiscaleStructureEnhancementProcessing3d.h> 00245 #include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoPruningProcessing2d.h> 00246 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoEigenvaluesToStructurenessProcessing2d.h> 00247 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoEigenvaluesToStructurenessProcessing3d.h> 00248 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoGaussianGradientTensorProcessing2d.h> 00249 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoGaussianGradientTensorProcessing3d.h> 00250 #include <ImageViz/Engines/ImageSegmentation/Classification/SoSupervisedTextureClassificationProcessing2d.h> 00251 #include <ImageViz/Engines/ImageSegmentation/Classification/SoSupervisedTextureClassificationProcessing3d.h> 00252 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoTensorVotingProcessing2d.h> 00253 #include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoRescaleIntensityProcessing.h> 00254 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoResampleElasticProcessing2d.h> 00255 #include <ImageViz/Engines/GeometryAndMatching/Registration/SoElasticRegistrationProcessing2d.h> 00256 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoArithmeticImageProcessing.h> 00257 #include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoArithmeticValueProcessing.h> 00258 #include <ImageViz/Engines/ImageSegmentation/Binarization/SoAutoThresholdingProcessing.h> 00259 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoBilateralFilterProcessing.h> 00260 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoBoxFilterProcessing.h> 00261 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingByReconstructionProcessing.h> 00262 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoCropImageProcessing.h> 00263 #include <ImageViz/Engines/ImageFiltering/Sharpening/SoDelineateProcessing.h> 00264 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoDespeckleProcessing.h> 00265 #include <ImageViz/Engines/EdgeDetection/Laplacian/SoDoBFilterProcessing.h> 00266 #include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoExpandLabelsProcessing.h> 00267 #include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoExtremaImpositionProcessing.h> 00268 #include <ImageViz/Engines/ImageSegmentation/RegionGrowing/SoFloodFillThresholdProcessing.h> 00269 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoGaussianBlurFilterProcessing.h> 00270 #include <ImageViz/Engines/EdgeDetection/OtherDerivatives/SoGaussianDerivativeProcessing.h> 00271 #include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoGrayscaleResconstructionProcessing.h> 00272 #include <ImageViz/Engines/GeometryAndMatching/PatternRecognition/SoGrayscaleCorrelationProcessing2d.h> 00273 #include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoHExtremaProcessing.h> 00274 #include <ImageViz/Engines/ImageAnalysis/Statistics/SoLocalMaximaQuantification.h> 00275 #include <ImageViz/Engines/ImageSegmentation/Binarization/SoLocalAdaptiveThresholdProcessing.h> 00276 #include <ImageViz/Engines/ImageFiltering/TextureFilters/SoLocalStatisticsProcessing.h> 00277 #include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoLogicalImageProcessing.h> 00278 #include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoLogicalValueProcessing.h> 00279 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoMajorityFilterProcessing.h> 00280 #include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoMathematicalFunctionProcessing.h> 00281 #include <ImageViz/Engines/ImageSegmentation/RegionGrowing/SoMarkerBasedWatershedProcessing.h> 00282 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoMedianFilterProcessing.h> 00283 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoNonLocalMeansFilterProcessing.h> 00284 #include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningByReconstructionProcessing.h> 00285 #include <ImageViz/Engines/ImageManipulation/SyntheticImages/SoRandomImageGeneration.h> 00286 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoRecursiveExponentialFilterProcessing.h> 00287 #include <ImageViz/Engines/EdgeDetection/Laplacian/SoRecursiveLaplacianProcessing.h> 00288 #include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoRegionalExtremaProcessing.h> 00289 #include <ImageViz/Engines/ImageManipulation/ImageEditing/SoSampleImageProcessing.h> 00290 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoScaleImageToSizeProcessing.h> 00291 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoSigmaFilterProcessing.h> 00292 #include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoSNNFilterProcessing.h> 00293 #include <ImageViz/Engines/ImageSegmentation/Binarization/SoTopHatProcessing.h> 00294 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoTranslateProcessing.h> 00295 #include <ImageViz/Engines/ImageFiltering/Sharpening/SoUnsharpMaskingProcessing.h> 00296 // IPVIZGEN_END 00297 00298 // Manual includes part 00299 #include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoCenterLineApproximation3d.h> 00300 #include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoQuadrilateralMeshSlicerApproximation3d.h> 00301 #include <ImageViz/Engines/GeometryAndMatching/Registration/SoImageRegistrationTransform.h> 00302 #include <ImageViz/Engines/GeometryAndMatching/Registration/SoImagePreAlignmentTransform3d.h> 00303 #include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoResampleImageProcessing3d.h> 00304 #include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoCannyEdgeDetectionProcessing.h> 00305 #include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoSurfaceUnfoldingProcessing3d.h> 00306 #include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoPolylineResamplerApproximation2d.h> 00307 #include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoPolylineResamplerApproximation3d.h> 00308 #include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoPolylineExtrusionApproximation3d.h> 00309 #include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoSurfaceFittingApproximation3d.h> 00310