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Demonstrates how to use the
SoPolygonOffset
DESCRIPTION:
This example adds a SoPolygonOffset node in the scenegraph to control how different shapes can be rendered in a defined order while they are located at the exact same depth position, (leading to flickering artifacts).
FILES:
-
Inventor/PolygonOffset/polygonOffset.cxx
SEE ALSO
SoDepthBuffer, SoPolygonOffset, SoDepthOffset
SCREENSHOT: