Class SoCylinder
- java.lang.Object
-
- All Implemented Interfaces:
SafeDisposable
public class SoCylinder extends SoShape
Cylinder shape node. This node represents a simple capped cylinder centered around the y-axis. By default, the cylinder is centered at (0,0,0) and has a default size of -1 to +1 in all three dimensions. You can use theradius
andheight
fields to create a cylinder with a different size.The cylinder is transformed by the current cumulative transformation and is drawn with the current lighting model, drawing style, material, and geometric complexity.
If the current material binding is PER_PART or PER_PART_INDEXED, the first current material is used for the sides of the cylinder, the second is used for the top, and the third is used for the bottom. Otherwise, the first material is used for the entire cylinder.
When a texture is applied to a cylinder, it is applied differently to the sides, top, and bottom. On the sides, the texture wraps counterclockwise (from above) starting at the back of the cylinder. The texture has a vertical seam at the back, intersecting the yz-plane. For the top and bottom, a circle is cut out of the texture square and applied to the top or bottom circle. The top texture appears right side up when the top of the cylinder is tilted toward the camera, and the bottom texture appears right side up when the top of the cylinder is tilted away from the camera.
Picking:
SoPickedPoint
getDetail() returns anSoCylinderDetail
.OpenGL vertex arrays are used if they are available and if the environment variable IV_NO_VERTEX_ARRAY is not set.
Consider using the
SoAlgebraicCylinder
node instead of this one. Algebraic shapes are computed and rendered on the GPU and can be used withSoMultipleInstance
.File format/default:
Cylinder {
parts ALL radius 1 height 2 Action behavior:
SoGLRenderAction
Draws cylinder based on the current coordinates, materials, drawing style, and so on.SoRayPickAction
Intersects the ray with the cylinder. The part of the cylinder that was picked is available from theSoCylinderDetail
.SoGetBoundingBoxAction
Computes the bounding box that encloses the cylinder.SoCallbackAction
If any triangle callbacks are registered with the action, they will be invoked for each successive triangle that approximates the cylinder.- See Also:
SoAlgebraicCylinder
,SoCone
,SoCube
,SoCylinderDetail
,SoFullSceneAntialiasing
,SoSphere
-
-
Nested Class Summary
Nested Classes Modifier and Type Class Description static class
SoCylinder.PartType
Cylinder parts.-
Nested classes/interfaces inherited from class com.openinventor.inventor.nodes.SoShape
SoShape.ShapeTypes
-
Nested classes/interfaces inherited from class com.openinventor.inventor.nodes.SoNode
SoNode.RenderModes
-
Nested classes/interfaces inherited from class com.openinventor.inventor.Inventor
Inventor.ConstructorCommand
-
-
Field Summary
Fields Modifier and Type Field Description SoSFFloat
height
Specifies the cylinder's height.SoSFBitMask<SoCylinder.PartType>
parts
Visible parts of cylinder.SoSFFloat
radius
Specifies the cylinder's radius.-
Fields inherited from class com.openinventor.inventor.nodes.SoShape
boundingBoxIgnoring
-
Fields inherited from class com.openinventor.inventor.Inventor
VERBOSE_LEVEL, ZeroHandle
-
-
Constructor Summary
Constructors Constructor Description SoCylinder()
Creates a cylinder node with default settings.
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
addPart(SoCylinder.PartType part)
Convenience function to turn on a part of the cylinder.boolean
hasPart(SoCylinder.PartType part)
Convenience function that returns whether a given part is on or off.void
removePart(SoCylinder.PartType part)
Convenience function to turn off a part of the cylinder.-
Methods inherited from class com.openinventor.inventor.nodes.SoShape
getShapeType, isPrimitiveRestartAvailable, isPrimitiveRestartAvailable
-
Methods inherited from class com.openinventor.inventor.nodes.SoNode
affectsState, callback, copy, copy, distribute, doAction, getAlternateRep, getBoundingBox, getByName, getMatrix, getPrimitiveCount, getRenderEngineMode, getRenderUnitID, GLRender, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, handleEvent, isBoundingBoxIgnoring, isOverride, pick, rayPick, search, setOverride, touch, write
-
Methods inherited from class com.openinventor.inventor.fields.SoFieldContainer
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
-
Methods inherited from class com.openinventor.inventor.misc.SoBase
dispose, getName, isDisposable, isSynchronizable, setName, setSynchronizable
-
Methods inherited from class com.openinventor.inventor.Inventor
getNativeResourceHandle
-
-
-
-
Field Detail
-
parts
public final SoSFBitMask<SoCylinder.PartType> parts
Visible parts of cylinder. . Default is ALL.
-
radius
public final SoSFFloat radius
Specifies the cylinder's radius. Value must be greater than 0.0. Default is 1.
-
height
public final SoSFFloat height
Specifies the cylinder's height. Value must be greater than 0.0. Default is 1.
-
-
Method Detail
-
addPart
public void addPart(SoCylinder.PartType part)
Convenience function to turn on a part of the cylinder.
-
removePart
public void removePart(SoCylinder.PartType part)
Convenience function to turn off a part of the cylinder.
-
hasPart
public boolean hasPart(SoCylinder.PartType part)
Convenience function that returns whether a given part is on or off.
-
-