Demonstrates how to use the SoPolygonOffset
DESCRIPTION:
This example adds a SoPolygonOffset node in the scenegraph to control how different shapes can be rendered in a defined order while they are located at the exact same depth position, (leading to flickering artifacts).
FILES:
-
Inventor/PolygonOffset/polygonOffset.cxx
SEE ALSO
SoDepthBuffer SoPolygonOffset SoDepthOffset
SCREENSHOT: