Open Inventor Release 2023.2.3
 
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SoSceneManager Member List

This is the complete list of members for SoSceneManager, including all inherited members.

ACCUM_BUFFERS enum valueSoSceneManager
activate()SoSceneManagervirtual
AntialiasingMode enum nameSoSceneManager
AUTO enum valueSoSceneManager
deactivate()SoSceneManagervirtual
enableRealTimeUpdate(SbBool flag)SoSceneManagerstatic
FSAA enum valueSoSceneManager
FXAA enum valueSoSceneManager
getAntialiasing(SbBool &smoothing, int &numPasses) constSoSceneManager
getAntialiasingEventListener() constSoSceneManager
getAntialiasingMode() constSoSceneManager
getAntialiasingParameters() constSoSceneManager
getAntialiasingQuality() constSoSceneManager
getBackgroundColor() constSoSceneManager
getBackgroundColorRGBA() constSoSceneManager
getBackgroundIndex() constSoSceneManager
getClearDepth() constSoSceneManager
getDefaultRedrawPriority()SoSceneManagerinlinestatic
getGLRenderAction() constSoSceneManager
getHandleEventAction() constSoSceneManager
getOrigin() constSoSceneManager
getRedrawPriority() constSoSceneManager
getSceneGraph() constSoSceneManagervirtual
getSize() constSoSceneManager
getStillSuperSamplingDelay()SoSceneManager
getStillSuperSamplingQuality()SoSceneManager
getViewportRegion() constSoSceneManager
getWindowSize() constSoSceneManager
isAutoInteractiveMode() constSoSceneManager
isAutoRedraw() constSoSceneManager
isRealTimeUpdateEnabled()SoSceneManagerstatic
isRGBMode() constSoSceneManager
NO_ANTIALIASING enum valueSoSceneManager
processEvent(const SoEvent *event)SoSceneManagervirtual
reinitialize()SoSceneManager
render()SoSceneManagervirtual
render(SbBool clearWindow, SbBool clearZbuffer=TRUE)SoSceneManagervirtual
scheduleRedraw()SoSceneManager
setAbortRenderCallback(SoAbortRenderCB *callback, void *userData=NULL)SoSceneManager
setAntialiasing(const float quality, const AntialiasingMode mode=AUTO)SoSceneManager
setAntialiasing(SoAntialiasingParameters *advancedParameters)SoSceneManager
setAntialiasing(SbBool smoothing, int numPasses)SoSceneManager
setAntialiasingEventListener(SiAntialiasingEventListener *listener)SoSceneManager
setAutoInteractiveMode(SbBool flag)SoSceneManager
setBackgroundColor(const SbColor &c)SoSceneManager
setBackgroundColorRGBA(const SbColorRGBA &color)SoSceneManager
setBackgroundIndex(int index)SoSceneManager
setClearDepth(float depth)SoSceneManager
setGLRenderAction(SoGLRenderAction *ra)SoSceneManager
setHandleEventAction(SoHandleEventAction *hea)SoSceneManager
setInteractive(SbBool flag)SoSceneManager
setOrigin(const SbVec2s &newOrigin)SoSceneManager
setRedrawPriority(uint32_t priority)SoSceneManager
setRenderCallback(SoSceneManagerRenderCB *f, void *userData=NULL)SoSceneManager
setRGBMode(SbBool onOrOff)SoSceneManager
setSceneGraph(SoNode *newScene)SoSceneManagervirtual
setShareContext(SbGLShareContext sc, SbBool issc=TRUE)SoSceneManager
setSize(const SbVec2s &newSize, const float &newScale=1.0)SoSceneManager
setStillSuperSampling(float quality, float delay)SoSceneManager
setViewportRegion(const SbViewportRegion &newRegion)SoSceneManager
setWindowSize(const SbVec2s &newSize, const float &newScale=1.0)SoSceneManager
SMAA enum valueSoSceneManager
SoGuiRenderAreaSoSceneManagerfriend
SoRenderAreaCoreImplSoSceneManagerfriend
SoSceneManager(int nb=1)SoSceneManager
SUPERSAMPLING enum valueSoSceneManager
~SoSceneManager()SoSceneManagervirtual