Open Inventor Release 2023.2.3
 
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Hit-Or-Miss And Skeleton

The Hit-or-miss and Skeleton category contains engines used to produce simplified representations of the objects in an image, while preserving their geometrical structure. More...

Classes

class  SoApplyMorphologicalLutProcessing2d
  ImageViz SoApplyMorphologicalLutProcessing2d engine allows to apply a morphological look up
table on a 2D image. More...
 
class  SoApplyMorphologicalLutProcessing3d
  ImageViz SoApplyMorphologicalLutProcessing3d engine allows to apply a morphological look up
table on a 3D image. More...
 
class  SoCentroidProcessing2d
  ImageViz SoCentroidProcessing2d engine More...
 
class  SoEndPointsProcessing2d
  ImageViz SoEndPointsProcessing2d engine More...
 
class  SoEndPointsProcessing3d
  ImageViz SoEndPointsProcessing3d image filter More...
 
class  SoInfluenceZonesProcessing
  ImageViz SoInfluenceZonesProcessing engine More...
 
class  SoInteriorPointsProcessing2d
  ImageViz SoInteriorPointsProcessing2d engine More...
 
class  SoIsolatedPointsProcessing2d
  ImageViz SoIsolatedPointsProcessing2d engine More...
 
class  SoIsolatedPointsProcessing3d
  ImageViz SoIsolatedPointsProcessing3d engine More...
 
class  SoPruneProcessing2d
  ImageViz SoPruneProcessing2d engine More...
 
class  SoPruningProcessing2d
  ImageViz SoPruningProcessing2d engine More...
 
class  SoPruningProcessing3d
  ImageViz SoPruningProcessing3d engine More...
 
class  SoSkeletonProcessing2d
  ImageViz SoSkeletonProcessing2d engine computes the morphological skeleton of objects. More...
 
class  SoTriplePointsProcessing2d
  ImageViz SoTriplePointsProcessing2d engine More...
 

Detailed Description

The Hit-or-miss and Skeleton category contains engines used to produce simplified representations of the objects in an image, while preserving their geometrical structure.

The representations may then be used to calculate length, direction, etc. or to detect special topological structures such as end or triple points (number of crossings).

Morphological LUT

Creating a morphological LUT

Applying a morphological LUT

Thinning, thickening and hit-or-miss operation with Morphological LUT

Skeletonization

Point detectors