1#ifndef OIV_SHAPE_ATTRIBUTE_H
2#define OIV_SHAPE_ATTRIBUTE_H
vec4 OivVertexTextureCoordinate(int unit)
Get the texture coordinate of the current vertex.
vec3 OivVertexTangent()
Get the tangent of the current vertex.
vec4 OivVertexColor()
Get the color of the current vertex.
vec3 OivVertexNormal()
Get the normal of the current vertex.
vec4 OivVertexPosition()
Get the position of the current vertex.
uint OivVertexDrawIndex()