The SoVolumeMask node specifies an arbitrary voxel-based region of a volume data set (SoVolumeData). A volume mask is itself a data volume consisting of binary values. Zero values are "false" and non-zero values are "true". A large number of masks may be defined simultaneously, using an SoVolumeMask node for each one, and mask regions may overlap if desired.
SoVolumeMask is derived from SoVolumeData. Like SoVolumeData it accesses its data through an SoVolumeReader class. I.e. the data may be in a file or in memory (or any data source using a custom volume reader). The mask volume can be any data type, but unsigned byte is currently the most memory efficient representation.
SoVolumeMask nodes must follow these rules:
SoVolumeData and SoVolumeMask both have a default value of 1 for the dataSetId field, so some ids must be explicitly set. Currently SoVolumeMask nodes only affect volume rendering (SoVolumeRender). They do not affect slice rendering or other VolumeViz primitives.
SoVolumeMask can be used to clip the data volume on a per-voxel basis. But the mask mechanism is much more powerful than that. Each region can have its own transfer function (color map) using SoTransferFunction nodes. Each region can also have its own draw style (volume rendering, isosurface or boundary) using SoVolumeDataDrawStyle nodes. Each region, including the original unmasked volume, is only visible if there exists a transfer function (SoTransferFunction) with the same id value.
Mask regions:
A single SoVolumeMask node effectively defines two regions:
In addition, if there exists a transfer function with the same id as the original volume (SoVolumeData node), the color value from that transfer function is combined with the color value from the mask region's transfer function.
Transfer functions:
A separate transfer function can be specified for each of these regions using SoTransferFunction nodes. The transfer function nodes may be placed under the SoVolumeMaskGroup node, but this is not required.
Draw Styles:
A separate draw style can be specified for each mask region and for the intersection voxels (but not for false voxels) using SoVolumeDataDrawStyle nodes: