1#ifndef ViewerExaminer_H
2#define ViewerExaminer_H
4#include <Inventor/sys/port.h>
6#include <QtWidgets/QWidget>
8#include <Inventor/ViewerComponents/Qt/RenderAreaExaminer.h>
169 Ui::ViewerExaminer *m_ui;
Class to render an OpenInventor scene graph in a Qt OpenGL window.
ClippingPlanesAdjustMode
Camera clipping planes adjustment mode.
NavigationMode
Navigation Mode.
Abstract base class for all database nodes.
Stores runtime type information.
Base class to have a MFC viewer with the OpenInventor OpenGL rendering.
virtual void setSeekMode()
Activate/Deactivate seek mode.
ViewerExaminer(QWidget *parent)
Constructor.
virtual void setClippingPlanesAdjustMode(RenderAreaInteractive::ClippingPlanesAdjustMode mode)
Set the camera clipping planes adjustment mode.
void setSceneGraph(SoNode *sceneGraph)
Sets the scene graph.
void loadFile(QString filename)
This method loads an IV file using SoInput::openFile and SoDB::readAll.
virtual void setXZView()
Set XZ view.
virtual void setCameraType(SoType type)
Select the camera type.
bool isRawStereoAvailable()
void setStereoCameraOffset(float offset)
virtual void setCameraPerspective()
Select the perspective camera.
virtual void openPreferences()
Open preferences dialog.
virtual void setNavigationMode(SceneExaminer::NavigationMode mode)
Set navigation mode.
virtual void restoreCamera()
Restore the camera position.
virtual SceneExaminer::NavigationMode getNavigationMode()
Returns the current navigation mode.
RenderAreaExaminer * getRenderArea()
Gets the render area examiner.
virtual void setCameraOrtho()
Select the orthographic camera.
virtual void viewAll()
Set the camera in order to see the whole scene.
virtual void setYZView()
Set YZ view.
virtual void setXYView()
Set XY view.
void activateStereo(bool activated)
virtual void saveCamera()
Save the camera position.
virtual RenderAreaInteractive::ClippingPlanesAdjustMode getClippingPlanesAdjustMode()
Get the camera clipping planes adjustment mode.
void setStereoCameraBalance(float balance)
virtual void viewAxis(const SbVec3f &direction, const SbVec3f &up)
Moves the camera to be aligned with the given direction vector while keeping the "up" direction of th...