ACCUM_BUFFERS enum value | SoSceneManager | |
activate() | SoSceneManager | virtual |
AntialiasingMode enum name | SoSceneManager | |
AUTO enum value | SoSceneManager | |
deactivate() | SoSceneManager | virtual |
enableRealTimeUpdate(SbBool flag) | SoSceneManager | static |
FSAA enum value | SoSceneManager | |
FXAA enum value | SoSceneManager | |
getAntialiasing(SbBool &smoothing, int &numPasses) const | SoSceneManager | |
getAntialiasingEventListener() const | SoSceneManager | |
getAntialiasingMode() const | SoSceneManager | |
getAntialiasingParameters() const | SoSceneManager | |
getAntialiasingQuality() const | SoSceneManager | |
getBackgroundColor() const | SoSceneManager | |
getBackgroundColorRGBA() const | SoSceneManager | |
getBackgroundIndex() const | SoSceneManager | |
getClearDepth() const | SoSceneManager | |
getDefaultRedrawPriority() | SoSceneManager | inlinestatic |
getGLRenderAction() const | SoSceneManager | |
getHandleEventAction() const | SoSceneManager | |
getOrigin() const | SoSceneManager | |
getRedrawPriority() const | SoSceneManager | |
getSceneGraph() const | SoSceneManager | virtual |
getSize() const | SoSceneManager | |
getStillSuperSamplingDelay() | SoSceneManager | |
getStillSuperSamplingQuality() | SoSceneManager | |
getViewportRegion() const | SoSceneManager | |
getWindowSize() const | SoSceneManager | |
isAutoInteractiveMode() const | SoSceneManager | |
isAutoRedraw() const | SoSceneManager | |
isRealTimeUpdateEnabled() | SoSceneManager | static |
isRGBMode() const | SoSceneManager | |
NO_ANTIALIASING enum value | SoSceneManager | |
processEvent(const SoEvent *event) | SoSceneManager | virtual |
reinitialize() | SoSceneManager | |
render() | SoSceneManager | virtual |
render(SbBool clearWindow, SbBool clearZbuffer=TRUE) | SoSceneManager | virtual |
scheduleRedraw() | SoSceneManager | |
setAbortRenderCallback(SoAbortRenderCB *callback, void *userData=NULL) | SoSceneManager | |
setAntialiasing(const float quality, const AntialiasingMode mode=AUTO) | SoSceneManager | |
setAntialiasing(SoAntialiasingParameters *advancedParameters) | SoSceneManager | |
setAntialiasing(SbBool smoothing, int numPasses) | SoSceneManager | |
setAntialiasingEventListener(SiAntialiasingEventListener *listener) | SoSceneManager | |
setAutoInteractiveMode(SbBool flag) | SoSceneManager | |
setBackgroundColor(const SbColor &c) | SoSceneManager | |
setBackgroundColorRGBA(const SbColorRGBA &color) | SoSceneManager | |
setBackgroundIndex(int index) | SoSceneManager | |
setClearDepth(float depth) | SoSceneManager | |
setGLRenderAction(SoGLRenderAction *ra) | SoSceneManager | |
setHandleEventAction(SoHandleEventAction *hea) | SoSceneManager | |
setInteractive(SbBool flag) | SoSceneManager | |
setOrigin(const SbVec2s &newOrigin) | SoSceneManager | |
setRedrawPriority(uint32_t priority) | SoSceneManager | |
setRenderCallback(SoSceneManagerRenderCB *f, void *userData=NULL) | SoSceneManager | |
setRGBMode(SbBool onOrOff) | SoSceneManager | |
setSceneGraph(SoNode *newScene) | SoSceneManager | virtual |
setShareContext(SbGLShareContext sc, SbBool issc=TRUE) | SoSceneManager | |
setSize(const SbVec2s &newSize, const float &newScale=1.0) | SoSceneManager | |
setStillSuperSampling(float quality, float delay) | SoSceneManager | |
setViewportRegion(const SbViewportRegion &newRegion) | SoSceneManager | |
setWindowSize(const SbVec2s &newSize, const float &newScale=1.0) | SoSceneManager | |
SMAA enum value | SoSceneManager | |
SoAbortRenderCB typedef | SoSceneManager | |
SoGuiRenderArea | SoSceneManager | friend |
SoRenderAreaCoreImpl | SoSceneManager | friend |
SoSceneManager(int nb) | SoSceneManager | |
SoSceneManager() | SoSceneManager | |
SoSceneManagerRenderCB typedef | SoSceneManager | |
SUPERSAMPLING enum value | SoSceneManager | |
~SoSceneManager() | SoSceneManager | virtual |