Open Inventor Release 2024.2.1
 
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SoGL.h
1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
4 *** ***
5 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
6 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
7 *** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
8 *** ***
9 *** RESTRICTED RIGHTS LEGEND ***
10 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
11 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
12 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
13 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
14 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15 *** ***
16 *** COPYRIGHT (C) 1996-2019 BY FEI S.A.S, ***
17 *** BORDEAUX, FRANCE ***
18 *** ALL RIGHTS RESERVED ***
19**=======================================================================*/
20/*=======================================================================
21** Author : David Beilloin (Oct 2009)
22**=======================================================================*/
23#if !defined( SO_GL_H )
24#define SO_GL_H
25
26#if !defined(GLEW_MX)
27// Open Inventor use Multi-thread/context glew implementation
28#define GLEW_MX
29#endif
30
31#include <Inventor/sys/glew.h>
32#include <Inventor/devices/SoGLContext.h>
33#include <Inventor/devices/SoGLGlew.h>
34
35#if defined(_WIN32)
36# include <Inventor/sys/wglew.h>
37#else
38# define APIENTRY
39# define WINGDIAPI
40#endif
41
42#if !defined(OIV_RENDERENGINE_GLEW)
43
44 // GLEW generic dispatch mechanism.
45 #ifdef GLEW_MX
46 //Undef glew defined in case somebody already overrided them
47 # undef glewGetContext
48 # undef glxewGetContext
49 # undef eglewGetContext
50 # define glewGetContext ::SoGLContext::glewGetCurrentContext
51 # if defined(OIV_HEADLESS)
52 # define eglewGetContext ::SoGLContext::glewGetCurrentContextNative
53 # elif defined(_WIN32)
54 # define wglewGetContext ::SoGLContext::glewGetCurrentContextNative
55 # elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
56 # define glxewGetContext ::SoGLContext::glewGetCurrentContextNative
57 # endif // _WIN32
58 #endif // GLEW_MX
59
60#endif
61
62#endif // SO_GL_H
63
64