::SoHighlightRenderActionSync | SoHighlightRenderAction | friend |
::SoTraversalPassHighlight | SoHighlightRenderAction | friend |
ABORT enum value | SoGLRenderAction | |
AbortCode enum name | SoGLRenderAction | |
ALWAYS enum value | SoGLRenderAction | |
AppliedCode enum name | SoAction | |
apply(SoNode *node) | SoHighlightRenderAction | virtual |
SoGLRenderAction::apply(SoPath *path) | SoGLRenderAction | virtual |
SoGLRenderAction::apply(const SoPathList &pathList, SbBool obeysRules=FALSE) | SoGLRenderAction | virtual |
AutoCacheMode enum name | SoGLRenderAction | |
BELOW_PATH enum value | SoAction | |
clearApplyResult() | SoHighlightRenderAction | virtual |
CLUSTER_ONLY enum value | SoAction | |
CONTINUE enum value | SoGLRenderAction | |
DELAY enum value | SoGLRenderAction | |
DISABLE enum value | SoGLRenderAction | |
DistribMode enum name | SoAction | |
DO_AUTO_CACHE enum value | SoGLRenderAction | |
DONT_AUTO_CACHE enum value | SoGLRenderAction | |
EACH_FRAME enum value | SoGLRenderAction | |
FastEditSavePolicy enum name | SoGLRenderAction | |
forwardTraversal(SoNode *node) | SoAction | virtual |
forwardTraversal(SoPath *path) | SoAction | virtual |
generateCacheContext() | SoGLRenderAction | static |
getCacheContext() const | SoGLRenderAction | |
getClassTypeId() | SoHighlightRenderAction | static |
getContinueActionInBranchFlag() const | SoAction | inline |
getCurPath() | SoAction | |
getDecimationPercentage() | SoGLRenderAction | inline |
getDecimationType() | SoGLRenderAction | inline |
getDistribMode() const | SoAction | inline |
getFastEditSavePolicy() const | SoGLRenderAction | inline |
getFrameCounter() const | SoGLRenderAction | inline |
getInvalidateCacheMode() | SoGLRenderAction | |
getLogicalViewportRegion() const | SoGLRenderAction | |
getNodeAppliedTo() const | SoAction | inline |
getNumPasses() const | SoGLRenderAction | inline |
getOriginalPathListAppliedTo() const | SoAction | inline |
getPathAppliedTo() const | SoAction | inline |
getPathCode(int &numIndices, const int *&indices) | SoAction | inline |
getPathCodeMI(int &numIndices, const int *&indices, const int *&instanceIndices) | SoAction | inline |
getPathListAppliedTo() const | SoAction | inline |
getPipeId() const | SoAction | inline |
getRenderingIsRemote() const | SoGLRenderAction | |
getSceneManager() const | SoAction | inline |
getSortedLayersNumPasses() const | SoGLRenderAction | inline |
getState() const | SoAction | inline |
getTransparencyType() const | SoGLRenderAction | inline |
getTypeId() const | SoHighlightRenderAction | virtual |
getUpdateArea(SbVec2f &origin, SbVec2f &size) const | SoGLRenderAction | |
getViewportRegion() const | SoGLRenderAction | inline |
getWhatAppliedTo() const | SoAction | inline |
hasTerminated() const | SoAction | inline |
IN_PATH enum value | SoAction | |
InvalidateCacheMode enum name | SoGLRenderAction | |
invalidateState() | SoGLRenderAction | virtual |
inventor::impl::SoHighlightRenderActionImpl | SoHighlightRenderAction | friend |
isAlphaTest() const | SoGLRenderAction | inline |
isBeingApplied() | SoAction | inline |
isLastPathListAppliedTo() const | SoAction | inline |
isOfType(const SoType &type) const | SoTypedObject | inline |
isOfType() const | SoTypedObject | inline |
isPassUpdate() const | SoGLRenderAction | inline |
isSmoothing() const | SoGLRenderAction | inline |
isSortedLayersSupported(SoState *state=NULL) | SoGLRenderAction | static |
isUsedCacheContext(uint32_t context) | SoGLRenderAction | static |
isUsingAlternateRep() const | SoAction | |
isVisible() const | SoHighlightRenderAction | |
LOCAL_ONLY enum value | SoAction | |
NO_PATH enum value | SoAction | |
NO_SORT enum value | SoGLRenderAction | |
NO_TRANSPARENCY enum value | SoGLRenderAction | |
NODE enum value | SoAction | |
nullAction(SoAction *, SoNode *) | SoAction | static |
OFF enum value | SoGLRenderAction | |
OFF_PATH enum value | SoAction | |
ONCE enum value | SoGLRenderAction | |
OPAQUE_FIRST enum value | SoGLRenderAction | |
PATH enum value | SoAction | |
PATH_LIST enum value | SoAction | |
PathCode enum name | SoAction | |
PRUNE enum value | SoGLRenderAction | |
resetContinueActionInBranchFlag() | SoAction | inline |
resetFrameCounter(uint32_t count=0) | SoGLRenderAction | inline |
setAbortCallback(SoGLRenderAbortCB *func, void *userData) | SoGLRenderAction | inline |
setAlphaTest(SbBool flag) | SoGLRenderAction | |
setCacheContext(uint32_t context) | SoGLRenderAction | |
setDecimationValue(SoDecimationTypeElement::Type type, float percentage=1.0) | SoGLRenderAction | |
setFastEditSavePolicy(FastEditSavePolicy policy, SbBool fastEditDelayedObjects=FALSE) | SoGLRenderAction | |
setInvalidateCacheMode(InvalidateCacheMode icm) | SoGLRenderAction | |
setLogicalViewportRegion(const SbViewportRegion &newLogicalRegion) | SoGLRenderAction | |
setNumPasses(int num) | SoGLRenderAction | |
setPassCallback(SoGLRenderPassCB *func, void *userData) | SoGLRenderAction | inline |
setPassUpdate(SbBool flag) | SoGLRenderAction | inline |
setPipeId(int id) | SoAction | inline |
setRenderingIsRemote(SbBool flag) | SoGLRenderAction | |
setSceneManager(SoSceneManager *mgr) | SoAction | inline |
setSmoothing(SbBool smooth) | SoGLRenderAction | |
setSortedLayersNumPasses(int num) | SoGLRenderAction | inline |
setTransparencyType(TransparencyType type) | SoGLRenderAction | |
setUpdateArea(const SbVec2f &origin, const SbVec2f &size) | SoGLRenderAction | |
setViewportRegion(const SbViewportRegion &newRegion) | SoGLRenderAction | |
setVisible(SbBool b) | SoHighlightRenderAction | |
shouldAutoCache(AutoCacheMode mode) | SoGLRenderAction | |
SoGLRenderAbortCB typedef | SoGLRenderAction | |
SoGLRenderAction(const SbViewportRegion &viewportRegion) | SoGLRenderAction | |
SoGLRenderPassCB typedef | SoGLRenderAction | |
SORTED_OBJECT enum value | SoGLRenderAction | |
SORTED_PIXEL enum value | SoGLRenderAction | |
stopActionInBranch() | SoAction | inline |
TransparencyType enum name | SoGLRenderAction | |
traverse(SoNode *node) | SoAction | |
useAlternateRep(const SbBool enable) | SoAction | |
WHEN_NEEDED enum value | SoGLRenderAction | |
~SoAction() | SoAction | virtual |