Open Inventor Release 2025.2.0
 
Loading...
Searching...
No Matches
SoLight.h
1/*=======================================================================
2 * Copyright 1991-1996, Silicon Graphics, Inc.
3 * ALL RIGHTS RESERVED
4 *
5 * UNPUBLISHED -- Rights reserved under the copyright laws of the United
6 * States. Use of a copyright notice is precautionary only and does not
7 * imply publication or disclosure.
8 *
9 * U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND:
10 * Use, duplication or disclosure by the Government is subject to restrictions
11 * as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights
12 * in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or
13 * in similar or successor clauses in the FAR, or the DOD or NASA FAR
14 * Supplement. Contractor/manufacturer is Silicon Graphics, Inc.,
15 * 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311.
16 *
17 * THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY
18 * INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION,
19 * DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY
20 * PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON
21 * GRAPHICS, INC.
22 **=======================================================================*/
23/*=======================================================================
24** Author : Paul S. Strauss (MMM yyyy)
25**=======================================================================*/
26/*=======================================================================
27 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
28 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
29 *** ***
30 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
31 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
32 *** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
33 *** ***
34 *** RESTRICTED RIGHTS LEGEND ***
35 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
36 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
37 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
38 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
39 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
40 *** ***
41 *** COPYRIGHT (C) 1996-2025 BY FEI S.A.S, ***
42 *** BORDEAUX, FRANCE ***
43 *** ALL RIGHTS RESERVED ***
44 **=======================================================================*/
45/*=======================================================================
46** Modified by : VSG (MMM YYYY)
47**=======================================================================*/
48
49
50#ifndef _SO_LIGHT_
51#define _SO_LIGHT_
52
53#include <Inventor/nodes/SoNode.h>
54#include <Inventor/fields/SoSFBool.h>
55#include <Inventor/fields/SoSFColor.h>
56#include <Inventor/fields/SoSFFloat.h>
57#include <Inventor/SbViewportRegion.h>
58
59class SoCamera;
60
62//
63// Class: SoLight
64//
65// Abstract base light source node.
66//
68
128class SoLight : public SoNode
129{
130
131 SO_NODE_ABSTRACT_HEADER( SoLight );
132
133public:
139
145
150
164
165private:
167 virtual void callback( SoCallbackAction* action );
168
170 virtual void doAction( SoAction* action );
171
172private:
174 virtual void getCameras(SoState* SO_UNUSED_PARAM(state), SoPath* SO_UNUSED_PARAM(scene),
175 float SO_UNUSED_PARAM(visibilityLength), SoNodeList& SO_UNUSED_PARAM(lightCams))
176 {
177 }
178
179 static void initClass();
180 static void exitClass();
181
182 // Returns the light Id.
183 int32_t getLightId() const;
184
185 struct LightConfiguration
186 {
187 bool enabled;
188 SbVec4f position;
189
190 SbVec4f spotDirection;
191 float spotExponent;
192 float spotCutoff;
193
194 SbVec4f ambientIntensity;
195 SbVec4f diffuseIntensity;
196 SbVec4f specularIntensity;
197
198 float constantAttenuation;
199 float linearAttenuation;
200 float quadraticAttenuation;
201
202 LightConfiguration()
203 {
204 enabled = false;
205 position = SbVec4f( 0, 0, 0, 0 );
206 spotDirection = SbVec4f( 0, 0, -1, 0 );
207 spotExponent = 0.0f;
208 spotCutoff = 180.0f;
209 ambientIntensity = SbVec4f( 0, 0, 0, 1 );
210 diffuseIntensity = SbVec4f( 1, 1, 1, 1 );
211 specularIntensity = SbVec4f( 1, 1, 1, 1 );
212 constantAttenuation = 1.0f;
213 linearAttenuation = 0.0f;
214 quadraticAttenuation = 0.0f;
215 }
216 };
217
218 LightConfiguration lightConfiguration;
219
220private:
221 struct Members
222 {
223 Members();
224 ~Members();
225 void unref();
226
227 int32_t m_lightId;
228
230 SoNodeList m_cameras;
231 };
232 Members m_members;
233
235 static SoLight::Members* getMembers( const SoLight* sg );
236
237 SoLight(); // Makes this abstract
238
239 virtual ~SoLight();
240};
241
242#endif /* _SO_LIGHT_ */
4D vector class.
Definition SbVec.h:2214
Abstract base class for camera nodes.
Definition SoCamera.h:193
SoSFColor color
Light source illumination color.
Definition SoLight.h:149
SoSFFloat intensity
Illumination intensity of light source.
Definition SoLight.h:144
SoSFFloat shadowIntensity
Specifies the intensity of shadows cast by this light.
Definition SoLight.h:163
SoSFBool on
Determines whether the source is active or inactive.
Definition SoLight.h:138
friend class SoPath
Definition SoNode.h:470
friend class SoAction
Definition SoNode.h:472
friend class SoCallbackAction
Definition SoNode.h:478
Maintains a list of pointers to nodes.
Definition SoNodeList.h:74
Field containing a single Boolean value.
Definition SoSFBool.h:79
Field containing an RGB color.
Definition SoSFColor.h:82
Field containing a floating-point value.
Definition SoSFFloat.h:78
Traversal state.
Definition SoState.h:74