Animated flag using a vertex shader

VSG extension This example shows you how to code an animation within a vertex shader program in order to speed up the rendering.

A dialog window allows you to select which shading language to use when the example is executed.

FILES:

SEE ALSO

SoShaderObject, SoShaderProgram, SoShaderParameter, SoVertexShader, SoFragmentShader

SCREENSHOT:


Open Inventor Toolkit reference manual, generated on 11 Nov 2019
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