SoDirectVizEnvironmentShader Class Reference

DirectViz DirectViz Environment shader. More...

#include <Inventor/DirectViznodes/SoDirectVizEnvironmentShader.h>

Inheritance diagram for SoDirectVizEnvironmentShader:
SoDirectVizShader SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoDirectVizEnvironmentShader ()

Static Public Member Functions

static SoType getClassTypeId ()

Public Attributes

SoMFString textureURLs
SoSFInt32 textureID

Detailed Description

DirectViz DirectViz Environment shader.

Node specifiying an environment shader used for DirectViz rendering.


SoDirectVizManager, SoDirectVizShader.


Deprecated since Open Inventor 9500
No longer supported.

Constructor & Destructor Documentation

SoDirectVizEnvironmentShader::SoDirectVizEnvironmentShader (  ) 


Member Function Documentation

static SoType SoDirectVizEnvironmentShader::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoDirectVizShader.

virtual SoType SoDirectVizEnvironmentShader::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoDirectVizShader.

Member Data Documentation

Index into the list of texture file (textureURLs) indicating which texture file to use for environment shading.

A list of textures files.

The files must be in one of the following formats supported by Open Inventor: BMP, GIF, JPEG2000, JPEG, PGX, PNG, PNM, SGI RGBA, Sun, and TIFF.

The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 15 May 2022
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