SoWinExaminerViewer Member List

This is the complete list of members for SoWinExaminerViewer, including all inherited members.

Variables | Functions | Enumerations | Enumerator | Typedefs

Variablesdefined in
curPopupBufferItemSoWinFullViewer
curPopupDrawItemSoWinFullViewer
curPopupMoveItemSoWinFullViewer
drawPopupSoWinFullViewer
funcPopupSoWinFullViewer
hClientPopupSoWinFullViewer
helpContextIDSoWinComponent
helpContextStringSoWinComponent
helpFileNameSoWinComponent
mainPopupSoWinFullViewer
popupPostCallbackSoWinFullViewer
popupPreCallbackSoWinFullViewer
prefPopupSoWinFullViewer
rootPopupSoWinFullViewer
 
Functionsdefined in
activateDolly(const SbVec2s &newLocator)SoWinExaminerViewer [virtual]
activatePanning(const SbVec2s &newLocator)SoWinExaminerViewer [virtual]
activateRoll(const SbVec2s &newLocator)SoWinExaminerViewer [virtual]
activateSpinning(const SbVec2s &newLocator)SoWinExaminerViewer [virtual]
actualRendering()SoWinViewer [virtual]
addAppPushButton(SoWidget newButton)SoWinFullViewer
addFinishCallback(SoWinViewerCB *f, void *userData=NULL)SoWinViewer [inline]
addFunctionKeyBinding(SoKeyboardEvent::Key key, const SoViewingFunction *viewingFunc)SoWinExaminerViewer [virtual]
addPushAppButtonCallback(PushAppButtonCB *cb, void *data=NULL)SoWinFullViewer [inline]
addRedrawAppButtonCallback(RedrawAppButtonCB *cb, void *data=NULL)SoWinFullViewer [inline]
addStartCallback(SoWinViewerCB *f, void *userData=NULL)SoWinViewer [inline]
addViewingMouseBinding(SoKeyboardEvent::Key *keys=NULL, int numKey=0, SoMouseButtonEvent::Button *mouseBtn=NULL, int numMouseBtn=0, const SoViewingFunction *viewingFunc=NULL)SoWinExaminerViewer [virtual]
adjustClippingPlanes()SoWinViewer [virtual]
bindNormalContext()SoWinGLWidget [virtual]
copyView(Time eventTime)SoWinViewer
displayHelp(const char *filename, UINT contextID)SoWinComponent [static]
displayHelp(const SbString &filename, UINT contextID)SoWinComponent [static]
dollyCamera(const SbVec2s &newLocator)SoWinExaminerViewer [virtual]
enableDirectViz(SbBool onOrOff)SoWinViewer [virtual]
enableFullRenderingWhenStill(SbBool onOff)SoWinViewer
enableMouseWheelDolly(SbBool onOff)SoWinViewer [inline]
enableSeekWithOrtho(SbBool flag)SoWinViewer [inline, virtual]
findAppPushButton(SoWidget oldButton)SoWinFullViewer [inline]
getAntialiasing(SbBool &smoothing, int &numPasses) const SoWinRenderArea
getAntialiasingMode() const SoWinGLWidget
getAntialiasingParameters() const SoWinGLWidget
getAntialiasingQuality() const SoWinGLWidget
getAppPushButtonParent() const SoWinFullViewer [inline]
getAutoClipTolerance() const SoWinViewer [inline]
getBackgroundColor() const SoWinRenderArea [inline]
getBackgroundIndex() const SoWinRenderArea [inline]
getBorderSize()SoWinGLWidget [inline]
getBottomRight()SoWinViewer [virtual]
getBufferingType()SoWinViewer [inline]
getCamera()SoWinViewer [inline]
getCameraSceneGraph()SoWinViewer
getCameraType()SoWinViewer [inline]
getClassName() const SoWinComponent [inline]
getComponent(SoWidget w)SoWinComponent [static]
getConstrainedViewingMode() const SoWinExaminerViewer [inline]
getCurrentDC()SoWinViewer [virtual]
getCurrentDecimationPercentage()SoWinViewer
getCursor()SoWinGLWidget
getCursorStyle()SoWinViewer [inline]
getDecimationStrategy()SoWinViewer [inline]
getDefaultRedrawPriority()SoWinRenderArea [inline, static]
getDepthValue(int x, int y, float &depth)SoWinViewer [inline]
getDisplay()SoWinComponent [inline]
getDrawStyle(SoWinViewer::DrawType type)SoWinViewer
getFastEditSavePolicy() const SoWinRenderArea [inline]
getFeedbackSize() const SoWinExaminerViewer [inline]
getFixedPercentage()SoWinViewer [inline]
getFloatingColorBuffer(SbBool &enable, FloatColorBufferSize &size)SoWinRenderArea
getFullSceneAntialiasing(float &quality)SoWinGLWidget
getGLRenderAction() const SoWinRenderArea [inline]
getGoalFramesPerSecond()SoWinViewer [inline]
getGoalNumberOfTriangles()SoWinViewer [inline]
getGraphicConfigTemplate()SoWinGLWidget
getHeadlight()SoWinViewer [inline]
getIconTitle() const SoWinComponent [inline]
getInvalidateCacheMode()SoWinRenderArea
getMPEGRecorder() const SoWinRenderArea [inline, virtual]
getNormalContext()SoWinGLWidget [inline]
getNormalDC() const SoWinGLWidget
getNormalSoContext()SoWinGLWidget [inline, virtual]
getNormalVisual()SoWinGLWidget
getNormalWidget() const SoWinGLWidget
getNormalWindow()SoWinGLWidget [virtual]
getNumSamples()SoWinViewer [inline]
getOverlayBackgroundIndex() const SoWinRenderArea [inline]
getOverlayContext()SoWinGLWidget [inline]
getOverlayDC() const SoWinGLWidget
getOverlayGLRenderAction() const SoWinRenderArea [inline]
getOverlaySceneGraph()SoWinRenderArea [inline]
getOverlaySceneManager() const SoWinRenderArea [inline]
getOverlaySoContext()SoWinGLWidget [inline]
getOverlayVisual()SoWinGLWidget
getOverlayWidget() const SoWinGLWidget
getOverlayWindow()SoWinGLWidget
getParentWidget() const SoWinComponent [inline]
getPickRadius() const SoWinViewer
getPixelFormat()SoWinGLWidget
getPostRenderCallback(const void *&userData) const SoWinRenderArea [inline]
getRedrawPriority() const SoWinRenderArea [inline]
getRenderAreaWidget()SoWinFullViewer [inline]
getSceneGraph()SoWinViewer [virtual]
getSceneManager() const SoWinRenderArea [inline]
getSeekTime()SoWinViewer [inline]
getShareContext()SoWinRenderArea
getShellWidget() const SoWinComponent [inline]
getSize()SoWinViewer [virtual]
getSortedTrianglesNumCaches()SoWinRenderArea
getSortedTrianglesSortFrequency()SoWinRenderArea
getStereoBalance()SoWinViewer [virtual]
getStereoDialog()SoWinFullViewer [inline]
getStereoOffset()SoWinViewer [virtual]
getStereoViewType()SoWinViewer [virtual]
getTitle() const SoWinComponent [inline]
getTopLeft()SoWinViewer [virtual]
getTransparencyType() const SoWinRenderArea [inline]
getViewerCamera()SoWinViewer [virtual]
getViewingMode() const SoWinExaminerViewer [inline]
getViewport(short &left, short &bottom, short &width, short &height)SoWinViewer [virtual]
getViewportRegion() const SoWinRenderArea [inline]
getWidget() const SoWinComponent [inline]
getWidgetName() const SoWinComponent [inline]
hide()SoWinFullViewer [virtual]
insertAppPushButton(SoWidget newButton, int index)SoWinFullViewer
isAnimating()SoWinExaminerViewer [inline]
isAnimationEnabled()SoWinExaminerViewer [inline]
isAutoClipping() const SoWinViewer [inline]
isAutoRedraw() const SoWinRenderArea [inline]
isBorder() const SoWinGLWidget [inline]
isCameraHeightAnglePreserved() const SoWinViewer [inline, virtual]
isClearBeforeOverlayRender() const SoWinRenderArea [inline]
isClearBeforeRender() const SoWinRenderArea [inline]
isClearZBufferBeforeRender() const SoWinRenderArea [inline]
isClientPopupMenuInstalled()SoWinFullViewer [inline]
isCursorEnabled() const SoWinViewer [inline]
isDecoration()SoWinFullViewer [inline]
isDetailSeek()SoWinViewer [inline]
isDirectVizEnabled() const SoWinViewer [inline]
isDoButtonBar()SoWinFullViewer [inline, static]
isDoubleBuffer()SoWinGLWidget [inline]
isDrawToFrontBufferEnable() const SoWinGLWidget [inline]
isFeedbackVisible() const SoWinExaminerViewer [inline]
isFloatingColorBufferSupported()SoWinRenderArea [static]
isFsaaSupported()SoWinGLWidget
isFullRenderingWhenStill()SoWinViewer [inline]
isFullSceneAntialiasingAvailable() const SoWinGLWidget
isFullSceneAntialiasingEnabled() const SoWinGLWidget
isFullSceneAntialiasingHQAvailable() const SoWinGLWidget
isFullSceneAntialiasingHQEnabled() const SoWinGLWidget
isFullScreen() const SoWinComponent
isFullScreenEnable(void) const SoWinComponent
isHeadlight()SoWinViewer [inline]
isPopupMenuEnabled()SoWinFullViewer [inline]
isSeekMode()SoWinViewer [inline]
isSeekWithOrthoEnabled() const SoWinViewer [inline, virtual]
isStereoAbsoluteAdjustments() const SoWinViewer [inline, virtual]
isStereoActive()SoWinViewer [virtual]
isStereoBalanceNearFrac()SoWinViewer [virtual]
isStereoViewing()SoWinViewer [virtual]
isStereoViewReversed()SoWinViewer [virtual]
isStillNow()SoWinViewer [inline]
isTopLevelShell() const SoWinComponent [inline]
isViewerDoubleBuffer()SoWinViewer [virtual]
isViewing() const SoWinViewer [inline]
isVisible()SoWinComponent
lengthAppPushButton()SoWinFullViewer [inline]
makeNormalCurrent()SoWinGLWidget [virtual]
panCamera(const SbVec2f &newLocator)SoWinExaminerViewer [virtual]
pasteView(Time eventTime)SoWinViewer
recomputeSceneSize()SoWinViewer [virtual]
redrawOnSelectionChange(SoSelection *s)SoWinRenderArea
redrawOverlayOnSelectionChange(SoSelection *s)SoWinRenderArea
registerDevice(SoWinDevice *d)SoWinRenderArea
removeAppPushButton(SoWidget oldButton)SoWinFullViewer
removeFinishCallback(SoWinViewerCB *f, void *userData=NULL)SoWinViewer [inline]
removeFunctionKeyBinding(SoKeyboardEvent::Key functionKey)SoWinExaminerViewer [virtual]
removeStartCallback(SoWinViewerCB *f, void *userData=NULL)SoWinViewer [inline]
removeViewingMouseBinding(SoKeyboardEvent::Key *keys=NULL, int numKeys=0, SoMouseButtonEvent::Button *mouseBtn=NULL, int numMouseBtn=0)SoWinExaminerViewer [virtual]
render()SoWinRenderArea [inline]
renderOverlay()SoWinRenderArea
resetToHomePosition()SoWinExaminerViewer [virtual]
reverseDollyCamera(const SbVec2s &newLocator)SoWinExaminerViewer [virtual]
reverseStereoView(SbBool reverse)SoWinViewer [virtual]
rollCamera(const SbVec2s &newLocator)SoWinExaminerViewer [virtual]
saveHomePosition()SoWinViewer [virtual]
saveSnapshot(const SbString &filename, bool overwrite=true)SoWinGLWidget
scheduleOverlayRedraw()SoWinRenderArea
scheduleRedraw()SoWinRenderArea
sendEvent(XAnyEvent *anEvent)SoWinRenderArea
setAnimationEnabled(SbBool onOrOff)SoWinExaminerViewer
setAntialiasing(SbBool smoothing, int numPasses)SoWinRenderArea
SoWinGLWidget::setAntialiasing(const float quality, const SoSceneManager::AntialiasingMode mode=SoSceneManager::AUTO)SoWinGLWidget
SoWinGLWidget::setAntialiasing(SoAntialiasingParameters *advancedParameters)SoWinGLWidget
setAutoClipping(SbBool onOrOff)SoWinViewer
setAutoClipTolerance(float tolerance)SoWinViewer [inline]
setAutoRedraw(SbBool trueOrFalse)SoWinRenderArea
setBackgroundColor(const SbColor &c)SoWinRenderArea
setBackgroundIndex(int index)SoWinRenderArea [inline]
setBorder(SbBool onOrOff)SoWinGLWidget
setBufferingType(SoWinViewer::BufferType type)SoWinFullViewer [virtual]
setCamera(SoCamera *cam)SoWinExaminerViewer [virtual]
setCameraSceneGraph(SoNode *cameraSceneGraph)SoWinViewer [virtual]
setCameraType(SoType type)SoWinViewer [virtual]
setCameraTypeChangeCallback(SoWinViewerCameraTypeChangeCB *callback, void *userdata)SoWinViewer
setClearBeforeOverlayRender(SbBool trueOrFalse)SoWinRenderArea [inline]
setClearBeforeRender(SbBool trueOrFalse, SbBool zbTrueOrFalse=TRUE)SoWinRenderArea [inline]
setClientPopupMenu(Hmenu hmenu)SoWinFullViewer
setColorMap(int startIndex, int num, const SbColor *colors)SoWinRenderArea
setConstrainedViewingMode(ConstrainedViewingMode mode)SoWinExaminerViewer
setCursor(Cursor newCursor)SoWinGLWidget
setCursorEnabled(SbBool onOrOff)SoWinExaminerViewer [virtual]
setCursorStyle(SoWinViewer::CursorStyle style)SoWinViewer [virtual]
setDecimationPercentageCallback(SoWinViewerDecimationPercentageCB *callback, void *userData=NULL)SoWinViewer
setDecimationStrategy(SoWinViewer::DecimationStrategy strategy)SoWinViewer
setDecoration(SbBool onOrOff)SoWinFullViewer
setDetailSeek(SbBool onOrOff)SoWinViewer [inline]
setDoButtonBar(SbBool onOrOff)SoWinFullViewer [static]
setDoubleBuffer(SbBool onOrOff)SoWinViewer [virtual]
setDrawStyle(SoWinViewer::DrawType type, SoWinViewer::DrawStyle style)SoWinFullViewer [virtual]
setDrawToFrontBufferEnable(SbBool enableFlag)SoWinGLWidget
setEventCallback(SoWinRenderAreaEventCB *fcn, void *userData=NULL)SoWinRenderArea
setFastEditSavePolicy(SoGLRenderAction::FastEditSavePolicy policy, SbBool fastEditDelayedObjects=FALSE)SoWinRenderArea
setFeedbackSize(int newSize)SoWinExaminerViewer
setFeedbackVisibility(SbBool onOrOff)SoWinExaminerViewer
setFixedPercentage(float percent)SoWinViewer
setFloatingColorBuffer(SbBool enable, FloatColorBufferSize size=FLOAT_16_COLOR_BUFFER)SoWinRenderArea
setFramesPerSecondCallback(SoWinViewerFPSCB *callback, void *userData=NULL)SoWinViewer
setFullSceneAntialiasing(SbBool enable, float quality=-1.0, int filterMask=SoFullSceneAntialiasing::ALL)SoWinGLWidget
setFullSceneAntialiasingHQ(SbBool enable)SoWinGLWidget
setFullScreen(const SbBool enable)SoWinComponent
setFullScreenEnable(const SbBool enable)SoWinComponent
setGLRenderAction(SoGLRenderAction *ra)SoWinRenderArea
setGoalFramesPerSecond(float goal)SoWinViewer
setGoalNumberOfTriangles(int32_t goal)SoWinViewer
setGraphicConfigTemplate(SoGLGraphicConfigTemplate *gTemplate)SoWinGLWidget
setHeadlight(SbBool onOrOff)SoWinFullViewer [virtual]
setIconTitle(const char *newIconTitle)SoWinComponent
setIconTitle(const SbString &newIconTitle)SoWinComponent
setInvalidateCacheMode(SoGLRenderAction::InvalidateCacheMode icm)SoWinRenderArea
setMPEGRecorder(SoMPEGRenderer *recorder)SoWinRenderArea [inline, virtual]
setNormalVisual(XVisualInfo *i)SoWinViewer [virtual]
setNumSamples(int numFrames)SoWinViewer
setOverlayBackgroundIndex(int index)SoWinRenderArea [inline]
setOverlayColorMap(int startIndex, int num, const SbColor *colors)SoWinRenderArea
setOverlayGLRenderAction(SoGLRenderAction *ra)SoWinRenderArea [inline]
setOverlaySceneGraph(SoNode *newScene)SoWinRenderArea
setOverlaySceneManager(SoSceneManager *sm)SoWinRenderArea [inline]
setOverlayVisual(XVisualInfo *vis)SoWinGLWidget [virtual]
setPickRadius(float radius)SoWinViewer
setPixelFormat(int format)SoWinGLWidget [virtual]
setPopupMenuEnabled(SbBool trueOrFalse)SoWinFullViewer
setPostRenderCallback(SoWinRenderAreaRenderCB *fcn, void *userData=NULL)SoWinRenderArea [inline]
setPreserveCameraHeightAngle(SbBool flag)SoWinViewer [inline, virtual]
setRedrawPriority(unsigned long priority)SoWinRenderArea [inline]
setSceneGraph(SoNode *newScene)SoWinViewer [virtual]
setSceneManager(SoSceneManager *sm)SoWinRenderArea
setSeekMode(SbBool onOrOff)SoWinExaminerViewer [virtual]
setSeekTime(float seconds)SoWinViewer [inline]
setSize(const SbVec2s &size)SoWinComponent
setSortedTrianglesNumCaches(int numCaches)SoWinRenderArea
setSortedTrianglesSortFrequency(int angle)SoWinRenderArea
setStealFocus(SbBool onOrOff)SoWinGLWidget [inline]
setStereoAbsoluteAdjustments(SbBool absolute)SoWinViewer [virtual]
setStereoActive(SbBool activate)SoWinViewer [virtual]
setStereoBalance(float balance, SbBool nearFrac=false)SoWinViewer [virtual]
setStereoDialog(SoStereoDialog *newDialog)SoWinFullViewer [inline]
setStereoOffset(float dist)SoWinViewer [virtual]
setStereoViewing(SbBool onOrOff)SoWinViewer [virtual]
setStereoViewType(SoBaseStereo *stereo)SoWinViewer [virtual]
setTitle(const char *newTitle)SoWinComponent
setTitle(const SbString &newTitle)SoWinComponent
setTransparencyType(SoGLRenderAction::TransparencyType type)SoWinRenderArea
setViewing(SbBool onOrOff)SoWinExaminerViewer [virtual]
setViewingMode(ViewingMode viewingMode)SoWinExaminerViewer
setViewport(short left, short bottom, short width, short height)SoWinViewer [virtual]
setViewportRegion(const SbViewportRegion &newRegion)SoWinRenderArea [inline]
setWindowCloseCallback(SoWinComponentCB *func, void *data=NULL)SoWinComponent [inline]
show()SoWinComponent [virtual]
showDirectVizDialog(SbBool show)SoWinViewer [virtual]
SoWinExaminerViewer(SoWidget parent=NULL, const char *name=NULL, SbBool buildInsideParent=TRUE, SoWinFullViewer::BuildFlag flag=SoWinFullViewer::BUILD_ALL, SoWinViewer::Type type=SoWinViewer::BROWSER)SoWinExaminerViewer
SoWinRenderArea(SoWidget parent=NULL, const char *name=NULL, SbBool buildInsideParent=TRUE, SbBool getMouseInput=TRUE, SbBool getKeyboardInput=TRUE)SoWinRenderArea
spinCamera(const SbVec2f &newLocator)SoWinExaminerViewer [virtual]
spinConstrainedCamera(const SbVec2f &newLocator, int axisIndex)SoWinExaminerViewer [virtual]
stopAnimating()SoWinExaminerViewer
swapNormalBuffers()SoWinGLWidget [virtual]
swapOverlayBuffers()SoWinGLWidget
toggleCameraType()SoWinViewer [virtual]
unbindNormalContext()SoWinGLWidget [virtual]
unregisterDevice(SoWinDevice *d)SoWinRenderArea
viewAll()SoWinExaminerViewer [virtual]
~SoStereoViewer()SoStereoViewer [inline, virtual]
~SoWinExaminerViewer()SoWinExaminerViewer
~SoWinRenderArea()SoWinRenderArea
 
Enumerationsdefined in
BufferType enum nameSoWinViewer
BuildFlag enum nameSoWinFullViewer
ConstrainedViewingMode enum nameSoWinExaminerViewer
CursorStyle enum nameSoWinViewer
DecimationStrategy enum nameSoWinViewer
DrawStyle enum nameSoWinViewer
DrawType enum nameSoWinViewer
FloatColorBufferSize enum nameSoWinGLWidget
Type enum nameSoWinViewer
ViewingMode enum nameSoWinExaminerViewer
 
Enumeratordefined in
BROWSER enum valueSoWinViewer
BUFFER_DOUBLE enum valueSoWinViewer
BUFFER_INTERACTIVE enum valueSoWinViewer
BUFFER_SINGLE enum valueSoWinViewer
BUILD_ALL enum valueSoWinFullViewer
BUILD_DECORATION enum valueSoWinFullViewer
BUILD_NONE enum valueSoWinFullViewer
BUILD_POPUP enum valueSoWinFullViewer
CLASSIC enum valueSoWinViewer
CONSTRAINED_VIEWING_MODE_X enum valueSoWinExaminerViewer
CONSTRAINED_VIEWING_MODE_Y enum valueSoWinExaminerViewer
CONSTRAINED_VIEWING_MODE_Z enum valueSoWinExaminerViewer
EDITOR enum valueSoWinViewer
FIXED_NUM_TRIANGLES enum valueSoWinViewer
FIXED_PERCENTAGE enum valueSoWinViewer
FLOAT_16_COLOR_BUFFER enum valueSoWinGLWidget
FLOAT_32_COLOR_BUFFER enum valueSoWinGLWidget
FRAMES_PER_SECOND enum valueSoWinViewer
INTERACTIVE enum valueSoWinViewer
NONE enum valueSoWinExaminerViewer
NORMAL enum valueSoWinViewer
SHADOW enum valueSoWinViewer
STILL enum valueSoWinViewer
VIEW_AS_IS enum valueSoWinViewer
VIEW_BBOX enum valueSoWinViewer
VIEW_HIDDEN_LINE enum valueSoWinViewer
VIEW_LINE enum valueSoWinViewer
VIEW_LOW_COMPLEXITY enum valueSoWinViewer
VIEW_LOW_RES_LINE enum valueSoWinViewer
VIEW_LOW_RES_POINT enum valueSoWinViewer
VIEW_NO_TEXTURE enum valueSoWinViewer
VIEW_POINT enum valueSoWinViewer
VIEW_SAME_AS_STILL enum valueSoWinViewer
VIEWING_MODE_PAN enum valueSoWinExaminerViewer
VIEWING_MODE_SPIN enum valueSoWinExaminerViewer
VIEWING_MODE_SPIN_CONSTRAINED enum valueSoWinExaminerViewer
VIEWING_MODE_ZOOM enum valueSoWinExaminerViewer
XOR enum valueSoWinViewer
 
Typedefsdefined in
 


Open Inventor Toolkit reference manual, generated on 8 Apr 2021
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