Simple colormapping example

MeshViz simple colormapping example.

This program shows how to use a colormap.

This program displays the skin and a plane slice from a cube made of tetrahedrons.

The plane slice can be manipulated in 3D using the associated dragger.

Click on the arrow icon to enable keyboard events.

The colormapping is done using a level colormap with two colors blue and red. Hit key 2 to invert the colormap (red/blue). Hit key 1 to reset original colormap. Hit key 3 to switch to a linear colormap. Hit key 4 to toggle light model.



MoMesh, MoScalarSetI, MoMeshSkin, MoMeshPlaneSlice, MoLevelColorMapping


Open Inventor Toolkit reference manual, generated on 16 Jul 2020
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