Fragment shaders
[Shaders]

VolumeViz VolumeViz GLSL fragment shaders API. More...

Files

file  vvizApplyMask_frag.h
file  vvizBlending_frag.h
file  vvizClipping_frag.h
file  vvizCombine_frag.h
file  vvizComputeFragmentColor_frag.h
file  vvizCoordinates_frag.h
file  vvizfnc_frag.h
file  vvizGetData_frag.h
file  vvizGetMask_frag.h
file  vvizNpr_frag.h
file  vvizOutputColor_frag.h
file  vvizTransferFunction_frag.h

Functions

bool VVizIsClipped (vec3 tCoord)

Detailed Description

VolumeViz VolumeViz GLSL fragment shaders API.


Function Documentation

bool VVizIsClipped ( vec3  tCoord  ) 

SoVolumeShader::CLIPPING_FUNCTION function.

Applications can replace this method to customize the SoVolumeShader::CLIPPING_FUNCTION shader stage.

Parameters:
tCoord Dataset id
Returns:
TRUE if given tCoord should be clipped.

Open Inventor Toolkit reference manual, generated on 11 Nov 2019
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