Simple Isosurface

VolumeViz This example demonstrates how to use SoVolumeIsoSurface.

Note this is only for rendering. See the 'marchingCubesSurface' example to see how to extract a surface (triangles) from a volume.

Adding an SoVolumeIsosurface node before an SoVolumeRender enables to display one or multiple isosurfaces.

A SoMaterial node specifies the color and transparency of each isosurface. Here, for example, opaque bones and transparent skin.

FILES:

SEE ALSO

SoVolumeData, SoVolumeIsoSurface

SCREENSHOT:


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