Buffer object support in SoVertexShaderParameter

VSG extension Demonstates how to use the new SoVertexShaderParameterBufferObject node to attach buffer objects to shader attributes.

This node introduces a way to directly attach a buffer object to a shader without having to copy back the data to CPU and use regular shader parameter nodes.

FILES:

SEE ALSO

SoBufferedShape

SCREENSHOT:


Open Inventor by FEI reference manual, generated on 2 Sep 2019
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