SoVolumeData and SoTexture2 GPU composition.

VolumeViz Demonstrates how to combine VolumeData and classical texture using the GPU.

Volume 1 is a medical image (3D head), texture is a mask texture. The data values of the data volumes are multiplied together, causing some portions of volume 1 to become completely transparent. The interesting part of the demo is in the .iv file. The demo just load and display the scenegraph.



SoVolumeData, SoTexture2, SoVolumeShader


Open Inventor by FEI reference manual, generated on 2 Sep 2019
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