public class SoSphere extends SoShape
A sphere does not have faces or parts. Therefore, the sphere ignores material and normal bindings, using the first material for the entire sphere and using its own normals. When a texture is applied to a sphere, the texture covers the entire surface, wrapping counterclockwise from the back of the sphere. The texture has a seam at the back on the yz-plane.
Picking: There is no
SoDetail class associated with this node.
OpenGL vertex arrays are used if they are available and if the environment variable IV_NO_VERTEX_ARRAY is not set.
Draws sphere based on the current coordinates, materials, drawing style, and so on.
Intersects the ray with the sphere. No details are created for intersections.
Computes the bounding box that encloses the sphere.
If any triangle callbacks are registered with the action, they will be invoked for each successive triangle that approximates the sphere.
|Modifier and Type||Field and Description|
Radius of sphere.
boundingBoxIgnoring, LINES, POINTS, POLYGONS, TEXT
|Constructor and Description|
Creates a sphere node with default settings.
getShapeType, isPrimitiveRestartAvailable, isPrimitiveRestartAvailable
affectsState, callback, copy, copy, distribute, doAction, getAlternateRep, getBoundingBox, getByName, getMatrix, getPrimitiveCount, getRenderUnitID, GLRender, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, handleEvent, isBoundingBoxIgnoring, isOverride, pick, rayPick, search, setOverride, touch, write
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
dispose, getEXTERNPROTO, getName, getPROTO, isDisposable, isSynchronizable, setName, setSynchronizable
getAddress, getNativeResourceHandle, startInternalThreads, stopInternalThreads
public final SoSFFloat radius
Generated on March 25, 2020, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com