public class SoVRMLTriangleStripSet extends SoVRMLVertexShape
SoVRMLTriangleStripSet represents a 3D shape composed of strips of triangles.
<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.
This section describes the expected behavior of the node in a conforming X3D browser application. In some cases, the application is responsible for implementing portions of the expected behavior. Open Inventor viewer classes and IVF classes implement some of the application behaviors.
This section may reference portions of the X3D specification that are not present in this help file. The complete X3D spec is available at
stripCount field describes how many vertices are to be used in each strip from the
coord field. Coordinates are assigned to each strip by taking
stripCount[n] vertices from the coordinate field. Each value of the
stripCount array must be greater than or equal to three. It is an error to have a value less than three. The figure below depicts an
SoVRMLTriangleStripSet with a single triangle strip.
SoVRMLTriangleStripSet node is specified in the local coordinate system and is affected by the transformations of its ancestors. Descriptions of the
texCoord fields are provided in the Color, Coordinate, Normal, and TextureCoordinate nodes, respectively. If values are provided for the
texCoord fields, there must be at least as many values as are present in the
coord field. The value of the
colorPerVertex field is ignored and always treated as true. If the
normal field is not provided, for each strip, the normal will be generated as follows: if
normalPerVertex is true, the normal will be the average of all triangles within that strip sharing that vertex. If
normalPerVertex is false, the normal will be generated for the triangle based on the
solid field determines whether the
SoVRMLTriangleStripSet is visible when viewed from the inside. See the appropriate Common Geometry Fields section of the X3D spec for a detailed description of the
|Modifier and Type||Field and Description|
Indicates whether the vertices are ordered in a counterclockwise direction when viewed from the outside (true) or in a clockwise direction (false).
If you know that the shape encloses a volume, set this value to true.
The stripCount field describes how many vertices are to be used in each strip from the
color, colorPerVertex, coord, normal, normalPerVertex, texCoord
boundingBoxIgnoring, LINES, POINTS, POLYGONS, TEXT
|Constructor and Description|
Creates a triangle strip set node with default settings.
getShapeType, isPrimitiveRestartAvailable, isPrimitiveRestartAvailable
affectsState, callback, copy, copy, distribute, doAction, getAlternateRep, getBoundingBox, getByName, getMatrix, getPrimitiveCount, getRenderUnitID, GLRender, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, handleEvent, isBoundingBoxIgnoring, isOverride, pick, rayPick, search, setOverride, touch, write
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
dispose, getEXTERNPROTO, getName, getPROTO, isDisposable, isSynchronizable, setName, setSynchronizable
getAddress, getNativeResourceHandle, startInternalThreads, stopInternalThreads
public final SoMFInt32 stripCount
public final SoSFBool ccw
public final SoSFBool solid
Generated on September 3, 2019, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com