Inventor/sys/SoGLType.h File Reference

Go to the source code of this file.

Defines

#define _SO_GL_TYPE_H_
#define GL_MODULATE   0x2100
#define GL_DECAL   0x2101
#define GL_BLEND   0x0BE2
#define GL_REPLACE   0x1E01
#define GL_ADD   0x0104
#define GL_NEAREST   0x2600
#define GL_LINEAR   0x2601
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
#define GL_TEXTURE_MAG_FILTER   0x2800
#define GL_TEXTURE_MIN_FILTER   0x2801
#define GL_TEXTURE_WRAP_S   0x2802
#define GL_TEXTURE_WRAP_T   0x2803
#define GL_CLAMP   0x2900
#define GL_REPEAT   0x2901
#define GL_POINT   0x1B00
#define GL_LINE   0x1B01
#define GL_POINTS   0x0000
#define GL_LINES   0x0001
#define GL_LINE_LOOP   0x0002
#define GL_LINE_STRIP   0x0003
#define GL_TRIANGLES   0x0004
#define GL_TRIANGLE_STRIP   0x0005
#define GL_TRIANGLE_FAN   0x0006
#define GL_LIGHT0   0x4000
#define GL_ADD_SIGNED   0x8574
#define GL_INTERPOLATE   0x8575
#define GL_CONSTANT   0x8576
#define GL_PRIMARY_COLOR   0x8577
#define GL_PREVIOUS   0x8578
#define GL_SUBTRACT   0x84E7
#define GL_DOT3_RGB   0x86AE
#define GL_DOT3_RGBA   0x86AF
#define GL_TEXTURE   0x1702
#define GL_SRC_COLOR   0x0300
#define GL_ONE_MINUS_SRC_COLOR   0x0301
#define GL_SRC_ALPHA   0x0302
#define GL_ONE_MINUS_SRC_ALPHA   0x0303

Typedefs

typedef unsigned int GLenum
typedef unsigned int GLbitfield
typedef unsigned int GLuint
typedef int GLint
typedef int GLsizei
typedef unsigned char GLboolean
typedef signed char GLbyte
typedef short GLshort
typedef unsigned char GLubyte
typedef unsigned short GLushort
typedef unsigned long GLulong
typedef float GLfloat
typedef float GLclampf
typedef double GLdouble
typedef double GLclampd
typedef void GLvoid

Define Documentation

#define _SO_GL_TYPE_H_
#define GL_ADD   0x0104
#define GL_ADD_SIGNED   0x8574
#define GL_BLEND   0x0BE2
#define GL_CLAMP   0x2900
#define GL_CONSTANT   0x8576
#define GL_DECAL   0x2101
#define GL_DOT3_RGB   0x86AE
#define GL_DOT3_RGBA   0x86AF
#define GL_INTERPOLATE   0x8575
#define GL_LIGHT0   0x4000
#define GL_LINE   0x1B01
#define GL_LINE_LOOP   0x0002
#define GL_LINE_STRIP   0x0003
#define GL_LINEAR   0x2601
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
#define GL_LINES   0x0001
#define GL_MODULATE   0x2100
#define GL_NEAREST   0x2600
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
#define GL_ONE_MINUS_SRC_COLOR   0x0301
#define GL_POINT   0x1B00
#define GL_POINTS   0x0000
#define GL_PREVIOUS   0x8578
#define GL_PRIMARY_COLOR   0x8577
#define GL_REPEAT   0x2901
#define GL_REPLACE   0x1E01
#define GL_SRC_ALPHA   0x0302
#define GL_SRC_COLOR   0x0300
#define GL_SUBTRACT   0x84E7
#define GL_TEXTURE   0x1702
#define GL_TEXTURE_MAG_FILTER   0x2800
#define GL_TEXTURE_MIN_FILTER   0x2801
#define GL_TEXTURE_WRAP_S   0x2802
#define GL_TEXTURE_WRAP_T   0x2803
#define GL_TRIANGLE_FAN   0x0006
#define GL_TRIANGLE_STRIP   0x0005
#define GL_TRIANGLES   0x0004

Typedef Documentation

typedef unsigned int GLbitfield
typedef unsigned char GLboolean
typedef signed char GLbyte
typedef double GLclampd
typedef float GLclampf
typedef double GLdouble
typedef unsigned int GLenum
typedef float GLfloat
typedef int GLint
typedef short GLshort
typedef int GLsizei
typedef unsigned char GLubyte
typedef unsigned int GLuint
typedef unsigned long GLulong
typedef unsigned short GLushort
typedef void GLvoid

Open Inventor Toolkit reference manual, generated on 16 Jun 2021
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