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SoSearchStepAction.h
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1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
4 *** ***
5 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
6 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
7 *** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
8 *** ***
9 *** RESTRICTED RIGHTS LEGEND ***
10 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
11 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
12 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
13 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
14 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15 *** ***
16 *** COPYRIGHT (C) 1996-2014 BY FEI S.A.S, ***
17 *** BORDEAUX, FRANCE ***
18 *** ALL RIGHTS RESERVED ***
19**=======================================================================*/
20/*=======================================================================
21** Author : Nicolas DAGUISE (Oct 2003)
22**=======================================================================*/
23
24
25#ifndef _SO_SEARCHSTEP_ACTION_
26#define _SO_SEARCHSTEP_ACTION_
27
29
31
52
54
55 public:
56
61
66
73typedef SbBool AddingPathCallback(SoFullPath* foundPath, void* userData, SoSearchStepAction* thisSSA);
74
80 void setAddingPathCallBack(AddingPathCallback *ap_cb, void *u_data);
81
82private:
83 virtual void setFound();
84
85private:
86 static void initClass();
87 static void exitClass();
88
89private:
90 AddingPathCallback *addingPathCB;
91 void *addingPathCB_udata;
92};
93
94#endif /* _SO_SEARCHSTEP_ACTION_ */
95
#define SO_ACTION_HEADER(className)
Definition SoSubAction.h:69
Path that allows access to hidden children.
Definition SoPath.h:604
Searches for nodes in a scene graph.
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Searches for nod...
void setAddingPathCallBack(AddingPathCallback *ap_cb, void *u_data)
Add the user callback that the SearchAction must call while building the path list.
SoSearchStepAction()
Constructor.
SbBool AddingPathCallback(SoFullPath *foundPath, void *userData, SoSearchStepAction *thisSSA)
SoSearchStepAction callback function prototype.
virtual ~SoSearchStepAction()
Destructor.
int SbBool
Boolean type.
Definition SbBase.h:87