Open Inventor
Release 2024.2.1
Loading...
Searching...
No Matches
SoShaderParameterImage.h
1
/*==============================================================================
2
** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), **
3
** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. **
4
** **
5
** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS **
6
** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR **
7
** WRITTEN AUTHORIZATION OF FEI S.A.S. **
8
** **
9
** RESTRICTED RIGHTS LEGEND **
10
** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS **
11
** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN **
12
** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT **
13
** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN **
14
** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. **
15
** **
16
** COPYRIGHT (C) 1996-2024 BY FEI S.A.S, **
17
** BORDEAUX, FRANCE **
18
** ALL RIGHTS RESERVED **
19
==============================================================================*/
20
21
#pragma once
22
23
#include <Inventor/nodes/SoNode.h>
24
#include <Inventor/fields/SoSFInt32.h>
25
#include <Inventor/fields/SoSFEnum.h>
26
#include <Inventor/fields/SoSFNode.h>
27
#include <Inventor/fields/SoSFBool.h>
28
#include <Inventor/SbEnums.h>
29
#include <Inventor/nodes/SoShaderParameter.h>
30
31
class
SoTexture
;
32
93
class
SoShaderParameterImage
:
public
SoShaderParameter
94
{
95
SO_NODE_HEADER(
SoShaderParameterImage
);
96
RENDERER_RESOURCE(
SoShaderParameterImage
);
97
98
public
:
103
SoSFNode
texture
;
104
109
SoSFInt32
layer
;
110
114
enum
AccessMode
115
{
119
READ
= SbEnums::READ,
120
124
WRITE
= SbEnums::WRITE,
125
129
READ_WRITE
= SbEnums::READ_WRITE,
130
};
131
137
SoSFEnum
accessMode
;
138
139
SoShaderParameterImage
();
140
141
private
:
142
void
GLRender(
SoGLRenderAction
* action);
143
144
private
:
145
static
void
initClass();
146
static
void
exitClass();
147
148
void
setAssignedUnit(
int
unit)
149
{
150
m_assignedUnit = unit;
151
}
152
153
int
getAssignedUnit()
const
154
{
155
return
m_assignedUnit;
156
}
157
158
static
const
SbString
& getGLSLFormatLayout(
SoTexture
*
texture
);
159
160
void
fieldHasChanged(
SoField
* field)
override
;
161
162
private
:
163
virtual
~SoShaderParameterImage
();
164
165
private
:
166
int
m_assignedUnit;
167
};
168
SbString
Class for smart character strings.
Definition
SbString.h:202
SoField
Base class for all fields.
Definition
SoField.h:234
SoGLRenderAction
Renders a scene graph using Open Inventor's Render Engine.
Definition
SoGLRenderAction.h:192
SoSFEnum
Field containing an enumerated value.
Definition
SoSFEnum.h:89
SoSFInt32
Field containing a int32_t integer.
Definition
SoSFInt32.h:80
SoSFNode
Field containing a a node.
Definition
SoSFNode.h:97
SoShaderParameter
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Abstract base cl...
Definition
SoShaderParameter.h:136
SoShaderParameterImage
<a href="IconLegend.html"><img src="extTGS.gif" alt="VSG extension" border="0"></a> Shader parameter...
Definition
SoShaderParameterImage.h:94
SoShaderParameterImage::SoShaderParameterImage
SoShaderParameterImage()
SoShaderParameterImage::accessMode
SoSFEnum accessMode
Specifies the type of access that will be performed on the image.
Definition
SoShaderParameterImage.h:137
SoShaderParameterImage::layer
SoSFInt32 layer
Specifies the layer of texture to be bound to the image unit.
Definition
SoShaderParameterImage.h:109
SoShaderParameterImage::AccessMode
AccessMode
Image access modes.
Definition
SoShaderParameterImage.h:115
SoShaderParameterImage::READ_WRITE
@ READ_WRITE
The shader can read from and can write to the image.
Definition
SoShaderParameterImage.h:129
SoShaderParameterImage::WRITE
@ WRITE
The shader can only write to the image.
Definition
SoShaderParameterImage.h:124
SoShaderParameterImage::READ
@ READ
The shader can only read from the image.
Definition
SoShaderParameterImage.h:119
SoShaderParameterImage::texture
SoSFNode texture
Specifies the texture to bind to the image unit.
Definition
SoShaderParameterImage.h:103
SoTexture
Abstract base class for texture mapping nodes.
Definition
SoTexture.h:156
Inventor
nodes
SoShaderParameterImage.h
Generated by
1.9.8