Open Inventor Release 2024.1.0
 
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SoTexture.h File Reference

Go to the source code of this file.

Classes

class  SoTexture
 Abstract base class for texture mapping nodes. More...
 

Macros

#define GL_COMBINE   0x8570
 
#define GL_CLAMP_TO_BORDER   0x812D
 
#define GL_CLAMP_TO_EDGE   0x812F
 
#define GL_MIRRORED_REPEAT   0x8370
 

Macro Definition Documentation

◆ GL_CLAMP_TO_BORDER

#define GL_CLAMP_TO_BORDER   0x812D

Definition at line 71 of file SoTexture.h.

◆ GL_CLAMP_TO_EDGE

#define GL_CLAMP_TO_EDGE   0x812F

Definition at line 74 of file SoTexture.h.

◆ GL_COMBINE

#define GL_COMBINE   0x8570

Definition at line 68 of file SoTexture.h.

◆ GL_MIRRORED_REPEAT

#define GL_MIRRORED_REPEAT   0x8370

Definition at line 77 of file SoTexture.h.