Open Inventor Release 2024.2.1
 
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SoGLLazyElement Member List

This is the complete list of members for SoGLLazyElement, including all inherited members.

ALL_MASK enum valueSoLazyElement
AMBIENT_CASE enum valueSoLazyElement
AMBIENT_MASK enum valueSoLazyElement
BLENDING_CASE enum valueSoLazyElement
BLENDING_MASK enum valueSoLazyElement
cases enum nameSoLazyElement
COLOR_MATERIAL_CASE enum valueSoLazyElement
COLOR_MATERIAL_MASK enum valueSoLazyElement
DIFFUSE_CASE enum valueSoLazyElement
DIFFUSE_MASK enum valueSoLazyElement
EMISSIVE_CASE enum valueSoLazyElement
EMISSIVE_MASK enum valueSoLazyElement
getAmbient(SoState *)SoLazyElementstatic
getBlending(SoState *)SoLazyElementstatic
getClassStackIndex()SoGLLazyElementstatic
getClassTypeId()SoGLLazyElementstatic
getColorIndex(SoState *, int num)SoLazyElementstatic
getColorIndices(SoState *state)SoLazyElementstatic
getColorMaterial(SoState *)SoLazyElementstatic
getDefaultAmbient()SoLazyElementinlinestatic
getDefaultAmbientIntensity()SoLazyElementinlinestatic
getDefaultColorIndex()SoLazyElementinlinestatic
getDefaultDiffuse()SoLazyElementinlinestatic
getDefaultEmissive()SoLazyElementinlinestatic
getDefaultLightModel()SoLazyElementinlinestatic
getDefaultLineWidth()SoLazyElementinlinestatic
getDefaultPacked()SoLazyElementinlinestatic
getDefaultPackedInternal()SoLazyElementstatic
getDefaultShininess()SoLazyElementinlinestatic
getDefaultSpecular()SoLazyElementinlinestatic
getDefaultTransparency()SoLazyElementinlinestatic
getDiffuse(SoState *state, int index)SoLazyElementstatic
getEmissive(SoState *)SoLazyElementstatic
getInstance(const SoState *state)SoGLLazyElementinlinestatic
SoLazyElement::getInstance(SoState *state)SoLazyElementinlinestatic
getLightModel(SoState *)SoLazyElementstatic
getNumColorIndices() constSoLazyElementinline
getNumDiffuse() constSoLazyElementinline
getNumTransparencies() constSoLazyElementinline
getPackedColors(SoState *state)SoLazyElementstatic
getShininess(SoState *)SoLazyElementstatic
getSmoothing(SoState *)SoLazyElementstatic
getSpecular(SoState *)SoLazyElementstatic
getTransparency(SoState *, int index)SoLazyElementstatic
getTypeId() constSoElementinlinevirtual
isOfType(const SoType &type) constSoTypedObjectinline
isOfType() constSoTypedObjectinline
isPacked() constSoLazyElementinline
isTransparent() constSoLazyElement
LIGHT_MODEL_CASE enum valueSoLazyElement
LIGHT_MODEL_MASK enum valueSoLazyElement
LINE_WIDTH_CASE enum valueSoLazyElement
LINE_WIDTH_MASK enum valueSoLazyElement
masks enum nameSoLazyElement
PATTERN_CASE enum valueSoLazyElement
PATTERN_MASK enum valueSoLazyElement
pop(SoState *state, const SoElement *prevTopElement)SoGLLazyElementvirtual
print(FILE *fp) constSoLazyElementvirtual
push(SoState *state)SoGLLazyElementvirtual
reset(SoState *state, uint32_t bitmask) constSoGLLazyElement
sendAllMaterial(SoState *state)SoGLLazyElementinlinestatic
sendDiffuseByIndex(int index) constSoGLLazyElement
sendNoMaterial(SoState *state)SoGLLazyElementinlinestatic
sendOnlyDiffuseColor(SoState *state)SoGLLazyElementinlinestatic
setAmbient(SoState *state, SoNode *node, const SbColor *color)SoLazyElementinlinestatic
setAmbient(SoState *state, SoNode *node, const SbColor &color)SoLazyElementstatic
setBlending(SoState *state, SbBool value)SoLazyElementstatic
setColorIndices(SoState *state, SoNode *node, int32_t numIndices, const int32_t *indices)SoLazyElementstatic
setColorMaterial(SoState *state, SoNode *node, SbBool value)SoLazyElementstatic
setDiffuse(SoState *state, SoNode *node, int32_t numColors, const SbColor *colors, SoColorPacker *cPacker)SoLazyElementstatic
setEmissive(SoState *state, SoNode *node, const SbColor *color)SoLazyElementinlinestatic
setEmissive(SoState *state, SoNode *node, const SbColor &color)SoLazyElementstatic
setLightModel(SoState *state, const int32_t model)SoLazyElementstatic
setPacked(SoState *state, SoNode *node, SoColorPacker *cPacker, int32_t numColors, const uint32_t *colors)SoLazyElementstatic
setShininess(SoState *state, SoNode *node, float value)SoLazyElementstatic
setSmoothing(SoState *state, SbBool value)SoLazyElementstatic
setSpecular(SoState *state, SoNode *node, const SbColor *color)SoLazyElementinlinestatic
setSpecular(SoState *state, SoNode *node, const SbColor &color)SoLazyElementstatic
setTransparency(SoState *state, SoNode *node, int32_t numTransp, const float *transp, SoColorPacker *cPacker)SoLazyElementstatic
SHININESS_CASE enum valueSoLazyElement
SHININESS_MASK enum valueSoLazyElement
SMOOTHING_CASE enum valueSoLazyElement
SMOOTHING_MASK enum valueSoLazyElement
SO_LAZY_NUM_COMPONENTSSoLazyElementrelated
SPECULAR_CASE enum valueSoLazyElement
SPECULAR_MASK enum valueSoLazyElement
TRANSPARENCY_CASE enum valueSoLazyElement
TRANSPARENCY_MASK enum valueSoLazyElement