Open Inventor Release 2024.2.1
 
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vvizClipping_frag.h
1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
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5 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
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14 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15 *** ***
16 *** COPYRIGHT (C) 1996-2023 BY FEI S.A.S, ***
17 *** BORDEAUX, FRANCE ***
18 *** ALL RIGHTS RESERVED ***
19**=======================================================================*/
20/*=======================================================================
21** Author : VSG (MMM YYYY)
22**=======================================================================*/
23
24#ifndef VVIZ_CLIPPING_FRAG_H
25#define VVIZ_CLIPPING_FRAG_H
26
35bool VVizIsClipped(vec3 tCoord);
36
44bool VVizIsClippedByROI(in VVizDataSetId dataset, in vec3 texCoord);
45
55
56#endif
57
58
bool VVizIsClipped(vec3 tCoord)
Customizes the SoVolumeShader::CLIPPING_FUNCTION shader stage.
bool VVizIsClippedByROI(in VVizDataSetId dataset, in vec3 texCoord)
Returns true if the given coordinate is clipped by a ROI applied on the given dataset.
void VVizClipVoxel()
Applies clipping when using an SoVolumeClippingGroup or SoUniformGridClipping node.