Class SoTriplePointsProcessing2d

  • All Implemented Interfaces:

    public class SoTriplePointsProcessing2d
    extends SoImageVizEngine
    SoTriplePointsProcessing2d engine. The SoTriplePointsProcessing2d engine is a point detector that selects triple points of a skeleton.

    For an introduction to point detectors, see section Point detectors

    The triple point of the skeleton are found by performing an HMT with the following configuration (up to a rotation):

    Segmentation of particles:

    In the figure below, it is possible to differentiate particles by counting their number of triple-points(in black) and their number of extremities(in grey).

    Skeleton, end-points, and triple-points See also: SoSkeletonProcessing, SoEndPointsProcessing2d, SoIsolatedPointsProcessing2d.

    File format/default:

    TriplePointsProcessing2d {

      inBinaryImage NULL

    Library references: triple_points

    • Constructor Detail

      • SoTriplePointsProcessing2d

        public SoTriplePointsProcessing2d()