Uses of Class
com.openinventor.inventor.devices.SoGLBufferObject
Packages that use SoGLBufferObject
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Uses of SoGLBufferObject in com.openinventor.ldm.tiles
Methods in com.openinventor.ldm.tiles with parameters of type SoGLBufferObjectModifier and TypeMethodDescriptionvoid
SoCpuBufferBitSet.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode) Calls map(targetBufferObject, accessMode, (long)0, (long)SO_BUFFER_SIZE_ALL).void
SoCpuBufferBitSet.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode, long startPosition) Calls map(targetBufferObject, accessMode, startPosition, (long)SO_BUFFER_SIZE_ALL).void
SoCpuBufferBitSet.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode, long startPosition, long mappingSize) Map the current buffer object into the specified GL buffer object.void
SoCpuBufferCompressed.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode) Calls map(targetBufferObject, accessMode, (long)0, (long)SO_BUFFER_SIZE_ALL).void
SoCpuBufferCompressed.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode, long startPosition) Calls map(targetBufferObject, accessMode, startPosition, (long)SO_BUFFER_SIZE_ALL).void
SoCpuBufferCompressed.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode, long startPosition, long mappingSize) Map the current buffer object into the specified GL buffer object.void
SoCpuBufferFromVolumeReader.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode) Calls map(targetBufferObject, accessMode, (long)0, (long)SO_BUFFER_SIZE_ALL).void
SoCpuBufferFromVolumeReader.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode, long startPosition) Calls map(targetBufferObject, accessMode, startPosition, (long)SO_BUFFER_SIZE_ALL).void
SoCpuBufferFromVolumeReader.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode, long startPosition, long mappingSize) Map the current buffer object into the specified GL buffer object.void
SoCpuBufferUniform.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode) Calls map(targetBufferObject, accessMode, (long)0, (long)SO_BUFFER_SIZE_ALL).void
SoCpuBufferUniform.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode, long startPosition) Calls map(targetBufferObject, accessMode, startPosition, (long)SO_BUFFER_SIZE_ALL).void
SoCpuBufferUniform.map
(SoGLBufferObject targetBufferObject, SoBufferObject.AccessModes accessMode, long startPosition, long mappingSize) Map the current buffer object into the specified GL buffer object.void
SoCpuBufferBitSet.unmap
(SoGLBufferObject bufferObject) Unmap the specified GL buffer object
It is defined just to speed up the call when the type of the object is known.void
SoCpuBufferCompressed.unmap
(SoGLBufferObject bufferObject) Unmap the specified GL buffer object
It is defined just to speed up the call when the type of the object is known.void
SoCpuBufferFromVolumeReader.unmap
(SoGLBufferObject bufferObject) Unmap the specified GL buffer object
It is defined just to speed up the call when the type of the object is known.void
SoCpuBufferUniform.unmap
(SoGLBufferObject bufferObject) Unmap the specified GL buffer object
It is defined just to speed up the call when the type of the object is known.