Table 1.1, “ Elements Enabled for Each Action ” lists all elements and the actions for which they are enabled by default. The elements enabled for the line highlight and box highlight render actions are the same as those for the GL render action.
CB = Callback GLR = GLRender BB = BoundingBox GM = GetMatrix HE = HandleEvent P = Pick RP = RayPick S = Search |
CB |
GLR |
BB |
GM |
HE |
P |
RP |
S |
---|---|---|---|---|---|---|---|---|
AmbientColor |
X |
X |
|
|
|
|
|
|
BBoxModelMatrix |
|
|
X |
|
|
|
|
|
Cache |
|
X |
X |
|
|
|
|
|
ClipPlane |
X |
X |
|
|
|
X |
X |
|
Complexity |
X |
X |
X |
|
|
X |
X |
|
ComplexityType |
X |
X |
X |
|
|
X |
X |
|
Coordinate |
X |
X |
X |
|
|
X |
X |
|
CreaseAngle |
X |
X |
X |
|
|
X |
X |
|
CullVolume |
|
X |
|
|
|
|
|
|
CurrentGLMaterial |
|
X |
|
|
|
|
|
|
DiffuseColor |
X |
X |
|
|
|
|
|
|
DrawStyle |
X |
X |
|
|
|
|
|
|
EmissiveColor |
X |
X |
|
|
|
|
|
|
FocalDistance |
X |
X |
X |
|
|
|
X |
|
FontName |
X |
X |
X |
|
|
X |
X |
|
FontSize |
X |
X |
X |
|
|
X |
X |
|
GLAmbientColor |
|
X |
|
|
|
|
|
|
GLCacheContext |
|
X |
|
|
|
|
|
|
GLClipPlane |
|
X |
|
|
|
|
|
|
GLColorIndex |
|
X |
|
|
|
|
|
|
GLCoordinate |
|
X |
|
|
|
|
|
|
GLDiffuseColor |
|
X |
|
|
|
|
|
|
GLDrawStyle |
|
X |
|
|
|
|
|
|
GLEmissiveColor |
|
X |
|
|
|
|
|
|
GLLightId |
|
X |
|
|
|
|
|
|
GLLightModel |
|
X |
|
|
|
|
|
|
GLLinePattern |
|
X |
|
|
|
|
|
|
GLLineWidth |
|
X |
|
|
|
|
|
|
GLMaterialIndex |
|
X |
|
|
|
|
|
|
GLModelMatrix |
|
X |
|
|
|
|
|
|
GLNormal |
|
X |
|
|
|
|
|
|
GLPointSize |
|
X |
|
|
|
|
|
|
GLPolygonStipple |
|
X |
|
|
|
|
|
|
GLProjectionMatrix |
|
X |
|
|
|
|
|
|
GLRenderPass |
|
X |
|
|
|
|
|
|
GLShapeHints |
|
X |
|
|
|
|
|
|
GLShininess |
|
X |
|
|
|
|
|
|
GLSpecularColor |
|
X |
|
|
|
|
|
|
GLTextureBlend- Color |
|
X |
|
|
|
|
|
|
GLTextureCoordi- nate |
|
X |
|
|
|
|
|
|
GLTextureEnabled |
|
X |
|
|
|
|
|
|
GLTextureImage |
|
X |
|
|
|
|
|
|
GLTextureMatrix |
|
X |
|
|
|
|
|
|
GLTextureModel |
|
X |
|
|
|
|
|
|
GLTextureQuality |
|
X |
|
|
|
|
|
|
GLTextureWrapS |
|
X |
|
|
|
|
|
|
GLTextureWrapT |
|
X |
|
|
|
|
|
|
GLUpdateArea |
|
X |
|
|
|
|
|
|
GLViewingMatrix |
|
X |
|
|
|
|
|
|
GLViewportRegion |
|
X |
|
|
|
|
|
|
LightAttenuation |
|
X |
|
|
|
|
|
|
LightModel |
X |
X |
|
|
|
|
|
|
LinePattern |
X |
X |
|
|
|
|
|
|
LineWidth |
X |
X |
|
|
|
|
|
|
LocalBBoxMatrix |
|
|
X |
|
|
|
|
|
MaterialBinding |
X |
X |
|
|
|
X |
X |
|
ModelMatrix |
X |
X |
|
|
|
X |
X |
|
NormalBinding |
X |
X |
|
|
|
X |
X |
|
Normal |
X |
X |
|
|
|
X |
X |
|
PickRay |
|
|
|
|
|
|
X |
|
PickStyle |
X |
|
|
|
|
X |
X |
|
PointSize |
X |
X |
|
|
|
|
|
|
ProfileCoordinate |
X |
X |
X |
|
|
X |
X |
|
Profile |
X |
X |
X |
|
|
X |
X |
|
ProjectionMatrix |
X |
X |
X |
|
|
|
X |
|
ShapeHints |
X |
X |
X |
|
|
X |
X |
|
Shininess |
X |
X |
|
|
|
|
|
|
SpecularColor |
X |
X |
|
|
|
|
|
|
Switch |
X |
X |
X |
X |
X |
X |
X |
X |
TextureBlendColor |
X |
X |
|
|
|
|
|
|
TextureCoordinate- Binding |
X |
X |
|
|
|
X |
X |
|
TextureCoordinate |
X |
X |
|
|
|
X |
X |
|
TextureImage |
X |
X |
|
|
|
|
|
|
TextureMatrix |
X |
X |
|
|
|
X |
X |
|
TextureModel |
X |
X |
|
|
|
|
|
|
TextureWrapS |
X |
X |
|
|
|
|
|
|
TextureWrapT |
X |
X |
|
|
|
|
|
|
Transparency |
X |
X |
|
|
|
|
|
|
Units |
X |
X |
X |
X |
|
X |
X |
|
ViewVolume |
X |
X |
X |
|
X |
|
X |
|
ViewingMatrix |
X |
X |
X |
|
|
|
X |
|
ViewportRegion |
X |
X |
X |
X |
X |
X |
X |
|