#include <Inventor/nodes/SoTextureCoordinateFunction.h>
#include <Inventor/fields/SoSFVec3f.h>
#include <Inventor/fields/SoSFRotation.h>
#include <memory>
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Classes | |
class | SoTextureCoordinateNormalMap |
Node that specifies texture coordinates matching the vertex's transformed eye-space normal. More... |