Node that specifies texture coordinates matching the vertex's transformed eye-space normal. More...
#include <Inventor/nodes/SoTextureCoordinateNormalMap.h>
Public Member Functions | |
| virtual SoType | getTypeId () const |
| SoTextureCoordinateNormalMap () | |
Static Public Member Functions | |
| static SoType | getClassTypeId () |
Node that specifies texture coordinates matching the vertex's transformed eye-space normal.
Generates texture coordinates matching the vertex's transformed eye-space normal, useful for texture-based diffuse lighting models.
SoTextureCoordinateDefault, SoTextureCoordinateEnvironment, SoTextureCoordinateFunction, SoTextureCoordinatePlane, SoTextureCoordinateReflectionMap, SoTextureCubeMap
| SoTextureCoordinateNormalMap::SoTextureCoordinateNormalMap | ( | ) |
Creates a texture function node with default settings.
| static SoType SoTextureCoordinateNormalMap::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoTextureCoordinateFunction.
| virtual SoType SoTextureCoordinateNormalMap::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from SoTextureCoordinateFunction.