#include <Inventor/SbColor.h>
#include <Inventor/elements/SoReplacedTextureElement.h>
#include <Inventor/fields/SoSFImage.h>
#include <Inventor/SbPImpl.h>
#include <Inventor/renderer/RendererResourceMacro.h>
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Classes | |
class | SoTextureImageElementBase |
Stores the current texture image. More... | |
struct | SoTextureImageElementBase::TextureDataConfiguration |
class | SoTextureImageElementBase::SamplerConfiguration |
struct | SoTextureImageElementBase::SoTexImageData |
struct | SoTextureImageElementBase::SoTexImageData::SubTexture |
Defines | |
#define | MAX_TEXTURE_NBR 6 |
#define | GL_TEXTURE_CUBE_MAP 0x8513 |
#define | GL_TEXTURE_2D 0x0DE1 |
#define GL_TEXTURE_2D 0x0DE1 |
#define GL_TEXTURE_CUBE_MAP 0x8513 |
#define MAX_TEXTURE_NBR 6 |